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Growing Random Trees v1.0 fs25-mods

BMProd

95.25 KB

Growing Random Trees v1.0
Growing Random Trees v1.0 Growing Random Trees v1.0 Growing Random Trees v1.0 Growing Random Trees v1.0
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Description:

Growing Random Trees is a mod that automatically creates new trees across the map over time. The system analyzes the surface, slope, terrain type, and available space, gradually "populating" the map with new trees to create a lively, overgrown world.
How the mod works
After a certain period of gameplay, the mod searches for suitable locations on the map to plant new trees.
When selecting a location, the system checks:
surface type
water availability
presence of fields
ground slope
free space
collisions. If the spot is suitable, a new young tree is planted.
The mod examines the terrain layers and attempts to place trees only on appropriate surfaces, such as:
grass
forest areas
natural land.
Tree growth
Newly planted trees start as young saplings and grow through the standard Farming Simulator 25 growth system.
Supported trees
The mod uses treeTypes maps and can automatically work with most standard and modded trees.
Excluded:
deadwood
vehicles
ravaged and other technical tree types.
The mod is ideal for:
realistic scenarios
survival maps
forest maps
abandoned or overgrown themes
long-term saves
dynamic world changes
PS. The mod is currently in testing. There may be bugs—please leave comments, ask questions, or report issues.

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