
Increased Fuel Prices v1.0.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
Erata
58.68 KB
V1.0.0.4
- Slightly reworked structure, mod, and improved physics. Currently, it only affects behavior on the margins (I would love to hear your feedback on how well it works, as I might have broken something).
To ensure the mod functions correctly, you need to set the value of maxheight = "0.7" in the "mape.i3D" file located at \ Farming Simulator 25 \ Data \ Maps \ Mapeu-Sas or in your mod map file. In the "Mapeu.i3d" file, you need the following line: <DisplacementLayer name="terrainDisplacement" size="16384" tileSize="16" numChannels="6" cellSize="8" viewDistance="25" blendOutDistance="5" maxHeight="0.7" densityMapShaderNames="terrainDisplacementMap"/>
? Slides in the rain - vehicles lose traction and can drop wet grass and dirt.
? Deep ruts - heavy vehicles leave noticeable tracks, especially in soft soil after rain.
? Getting stuck in mud - driving on moist soil with narrow tires increases the chances of getting stuck.
? Dynamic parameter settings - the mod automatically responds to changes in weather and surface.
Comments:
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Jake59
15 Apr 2025
This mod definitely boosts the game's realism with our driving experience and earth textures. I appreciate the physics tweaks, especially related to wet conditions and how heavy vehicles create tracks. It's great to see deep ruts and the potential for getting stuck, adds to tactical play. Keep iterating to refine responsiveness!
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