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Farm Tablet V2.3.2 fs25-mods

tisonK

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Farm Tablet V2.3.2
Farm Tablet V2.3.2 Farm Tablet V2.3.2 Farm Tablet V2.3.2 Farm Tablet V2.3.2 Farm Tablet V2.3.2 Farm Tablet V2.3.2
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Description:

FarmTablet — A compact, all-in-one farm management tablet for Farming Simulator 25. Originally inspired by a tablet mod for FS17, built from scratch for FS22 and now fully converted and rewritten for FS25. The goal is simple: useful farm info at a glance, without getting in the way of gameplay. The mod has been rebuilt with a clean, modular structure — every app lives in its own file, making it easy to expand, fix and improve over time. It’s actively developed and shaped by community feedback. What’s in it right now: - Dashboard — farm overview with balance, fields, vehicles and world state - Weather — current conditions, temperature, wind, cloud cover and forecast - Fields — all owned fields with crop type and growth stage - Animals — pen status with food, water and cleanliness levels - Workshop — nearby vehicle diagnostics with fuel, wear and operating hours - Bucket Tracker — load counter for wheel loaders and excavators - Digging — excavation tracking and soil scanner - App Store — browse and manage installed apps - Settings — configure the tablet from the pause menu - Updates — changelog and version history Mod integrations (auto-detected at runtime, safe to run without them): - NPC Favor, Soil Fertilizer, Seasonal Crop Stress, Income Mod, Tax Mod What’s coming next: - Better tablet visuals and frame design - Icons instead of text labels - Sounds, color tweaks and UI polish - More apps and deeper interactions based on feedback - Multiplayer improvements The mod is in active development. Bug reports, ideas and suggestions are always welcome — this is a community project and your feedback directly shapes what gets built next. V2.3.2.0 BUG FIXES - Scrolling was backwards on all scrollable pages (Settings, Storage, App Store, Field Manager, etc.) wheel up now correctly reveals content toward the top - Scrolling the mouse wheel while the tablet was open also zoomed the game camera in/out; the tablet now fully captures scroll events so the camera is unaffected - Sidebar app list scroll direction was inverted; wheel up now scrolls toward later apps as expected - Section header text (green labels like CONDITIONS, FORECAST, STATUS) was being overlapped by the horizontal separator lines on every app page; spacing corrected so there is always clear room between dividers and section titles - Settings page would snap back to the top while scrolling; the scrollable content height calculation was incorrect; now fixed so you can scroll freely to the bottom - Storage page section headers were overlapping the fixed app header when scrolling down; a cover strip is now drawn to keep the header clean - App names were showing as “Missing ‘ft_ui_app_…’ in l10n_en.xml” in the top bar and App Store translations were not included in the mod package; now fixed, all app names display correctly - EXIT EDIT MODE button was not responding to clicks while in tablet edit mode; drag detection was intercepting the click before it reached the button - Exiting edit mode hid the mouse cursor while the tablet was still open, making the tablet unusable without closing and reopening it - Version number displayed in the tablet was incorrect (showed 2.3.0.0 instead of the correct version) - Digging app showed the wrong elevation (far below ground) when the player was sitting inside a vehicle; it now uses the vehicle’s position instead of the player node inside the cabin - Field Manager and Field Jobs pages showed incorrect crop status; “Ready to harvest” detection was hardcoded to growth stage 7, which is wrong for many crops. It now uses each crop’s actual harvest threshold from the game data - Weather app condition indicator displayed cryptic symbols ([**], [~~], [!!]) that are not in the game font; replaced with readable labels: CLEAR, RAIN, STORM, FOG, OVC, CLOUD - Weather app condition label was drawn at a font size too large for the hero card, causing it to collide with the temperature value; size corrected - Income Mod and Tax Mod ENABLE / DISABLE buttons had inverted highlight logic; the current active state is now highlighted (green = enabled, red = disabled) - Workshop page subtitle incorrectly labelled nearby vehicles as “near” shops; now clearly shows “N shops | N vehicles nearby” Thank you to everyone who reported issues — keep the feedback coming! Required mods: - Income Mod - Tax Mod - NPC Favor - Realistic Soil & Fertilizer - Seasonal Crop Stress - Market Dynamics - Realistic Worker Costs - Random World Events

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