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Realistic Stubble Tillage V1.0.0.5 fs25-mods

Paddy(VomDorf)

84.06 KB

Realistic Stubble Tillage V1.0.0.5
Realistic Stubble Tillage V1.0.0.5 Realistic Stubble Tillage V1.0.0.5 Realistic Stubble Tillage V1.0.0.5
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Description:

After tillage with the cultivator or disc harrow, some foliage may remain visible instead of being completely removed, allowing volunteer grain to grow afterward. Volunteer grain develops daily to strike a balance between realism and fun gameplay. The mod includes three profiles with adjustable values per crop type (found in the mod folder), which can be selected in the game settings. Custom crop types can also be added there. There are two pre-configured profiles for Giants Maps (Vanilla) or maps using the WeekendFarmers/T4xs Template (TemplateMap).
Example from custom1.xml:
settings name="YOUR NAME"
Here, you can enter your own profile name, which will also appear in the in-game menu.
DO NOT rename the file itself! Otherwise, the profile cannot be loaded.
fruit name="WHEAT" densityReductionPercent="2" targetFoliageState="10"
fruit name: The crop's name exactly as listed, for example in fillTypes.xml.
densityReductionPercent: The percentage by which the stubble should be reduced with each pass. It is intentionally kept low (1–3). Higher values will thin out the stubble very quickly.
targetFoliageState: The crop state to set during cultivation. This depends heavily on the map used and the specific crop. If something doesn’t look right, use Easy Development Controls to first set the state to “sown” (FoliageState “1”). Then increase the value step by step until you reach the desired result, and enter that number here. You can also test this without restarting the game: change the values, save the file, briefly switch profiles in-game, then switch back to your preferred profile — your changes will take effect immediately!
volunteerGrain: Should volunteer grain grow after tillage? (true/false)
volunteerGrainChance: The percentage chance that volunteer crops will grow.
New/custom crops: You can easily add your own crops following the same pattern.
THIS MOD WAS CREATED WITH THE HELP OF AIV1.0.0.5
Seedbeds now function correctly after deep cultivation.
You can create as many profiles as you like in the profiles folder and select them in-game.

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