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Market Dynamics V1.4 fs25-mods

tisonK, LeGrizzly

836.83 KB

Market Dynamics V1.4
Market Dynamics V1.4 Market Dynamics V1.4 Market Dynamics V1.4 Market Dynamics V1.4
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Description:

FS25 Market Dynamics Dynamic Crop Pricing Real-world inspired crop pricing for Farming Simulator 25. Prices fluctuate daily and intraday based on world events, supply, and demand, ensuring each playthrough feels unique. Lock in futures contracts, navigate market shocks, and monitor everything on a live market screen. Markets remain volatile but within reasonable bounds, limited between 50% and 200% of the base. **Features** - Dynamic Pricing Engine - Ten World Events - Futures Contracts - Live Market Screen - Configurable Events - Multiplayer Sync - Mod Integrations - Available in 26 Languages **Controls** - Open New Contract dialog: N (or click “New Contract” on the Market screen) - Note: In multiplayer, all data is server authoritative. You can safely remove the mod mid-save; it will simply ignore its data on the next load. - Compatible with: FS25_FuturesMission and FS25_UsedPlus (integrations activate automatically when detected). **V1.4.0.0** - **Changes** - Market prices now move with the in-game calendar: quotes update once per farming hour, and history is kept daily, so prices behave consistently regardless of game speed. - World events and supply spikes expire on the same clock. - When Time Guard is installed and Experimental Systems are active, the calendar economy aligns with Time Guard’s shared clock. - Price changes from Random World Events now occur through Market Dynamics. - The Market Dynamics Esc page features an expanded price graph, event settings, and a New Contract button on the glance page. The old “Open full Market” link has been removed. - Market actions have default keyboard shortcuts (Right Shift) that do not conflict with other mods. **Fixes** - Saved prices and futures contracts are restored by product name, preventing issues when adding or removing mods that register fill types. - Multiplayer: market history now syncs with joining and seated players. - The median line on the market graph no longer mixes livestock prices per head with crop prices per litre. - The market graph samples every 20 seconds and reuses data to reduce frame time. - Translations: the Esc pages default to English instead of showing raw keys; the Korean “Field Detail” label is fixed; page legends now display a plain dot between page names; and the English description appears correctly in the mod manager. **Required mods:** - Better Contracts

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