Description:
This mod enhances the base AnimatedObject functionality to allow doors and gates to open automatically when a player or vehicle enters a trigger area. Version 1.0.0.5 introduces menu switches for auto-opening by players and vehicles, as well as speed multipliers and delay options for opening and closing. It reads custom XML settings within the `` tag of an animatedObject entry. Supported XML keys include: 1. "autoopen=false" (default: true) — toggles auto-open behavior globally; 2. "autoopenVehicles=false" (default: true) — disables auto-open for vehicles; 3. "autoopenPlayer=false" (default: true) — disables auto-open for players. Usage examples in your mods XML file: auto-open enabled by default for both vehicles and players; to disable auto-open for both, set ``; to disable for players only, set ``; to disable for vehicles only, set ``.
Comments:
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alex
26 Sep 2025
I'm really excited to try the auto-opening gates mod. Looking forward to automating some of my farm's entrances while I manage crops!
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Chill123
26 Sep 2025
Thanks for your work improving the game experience with automatic gate functionality. It really enhances farm management for us players!
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