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Courseplay: Unload Me enables Courseplay unloader tractors to automatically track, match speed, and unload combines driven manually by the player on the go. Features: - Unload player-driven combines on the move without hiring Courseplay AI for the combine. - Unloader automatically matches combine speed and aligns trailer under the pipe. - Unfolding the combine pipe automatically summons the nearest idle Courseplay tractor. - Folding the pipe acts as a dismiss command: the tractor safely steers away and departs. - Starting to drive after calling while stopped won’t strand the tractor; it chases and catches up. - Right Shift + U: manually summon the nearest unloader on demand. - Right Shift + I: toggle auto-call when tank reaches 80% capacity. Requires Courseplay for FS25 V1.1.5.0 - Unloader Selection and Long-Range Dispatch - Expanded search radius up to 4000 meters for seamless unloader dispatch across large maps. - Added intelligent unloader candidate scoring prioritizing tractors already serving the active field. - Trailer fill level weighting in tractor selection to prefer empty or partially loaded wagons. - Support for dispatching unloaders in waiting states. - Harvester Detection and Trailer Filtering - Strict verification to prevent false assignments. - Fixed misidentification of trailers and auger wagons. - Support for genuine trailed root and forage harvesters. - Carrier and implement hierarchy validation for complex setups. - Curved Swaths and Dynamic Path Tracking - Relaxed alignment angle tolerance up to 60°. - Expanded lateral offset tolerances up to 6 meters. - Proximity verification before switching to active unloading. - Improved dynamic targeting along real-time heading and curved paths. - Pipe Controls and Unloader Lifecycle - Smart pipe-folding dismissal tracking. - Dismissal triggered after active unloading or pipe folding. - Automatic unloader release when player exits forage harvester for over 20 seconds. - Clean state reset upon tractor departure. - Forage Harvester Turn Handling - Fixed hook argument signature. - Removed open-loop steering routines. - Restored clean swath-end waiting. - Improved speed matching and rearward follow. - Stability and Engine Crash Guards - Recursive cleanup of despawned, sold, or reset vehicles. - Entity existence and node checks. - Collision avoidance checks wrapped in protected calls. - Safety guards for input bindings. Required mods: CoursePlay
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