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Random World Events v2.0.0.0 is now live — this is a complete rewrite for Farming Simulator 25. The biggest addition is a full wildlife event category that was missing from the initial release. You'll now encounter bird flocks damaging your crops, wild stampedes, predator alerts stressing your livestock, bee swarms enhancing pollination, rabbit infestations, disease scares, hunting season price bonuses, and more — a total of 10 new events. The event engine has also been improved under the hood. Vehicle speed boosts now correctly last for their full duration, the trigger guard for field events has been corrected so they activate on all maps, and the bug causing wildlife events to overwrite special events silently has been fixed. The settings screen can now be accessed anytime during gameplay by pressing F3 or by typing rweSettings in the console. F9 still triggers a random event for testing purposes. Both keys can be rebound through the game's keybinding menu. A help section has been added to the pause menu under Help > Random World Events, explaining how the event system works, what each category does, how to configure frequency and intensity, and providing a full list of console commands. Total events: 53 across five categories — Economic (15), Vehicle (8), Field (10), Special (10), Wildlife (10). V2.1.1.0 includes new features such as a custom HUD, grouped settings UX, and an effect delivery system; a cross-mod bridge for mission.randomWorldEvents for FarmTablet; fixes for HUD layout on save, vehicle damage application, icon backgrounds, and more. The version has been bumped to 2.1.1.0.
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