tisonK
58.26 KB
Realistic Worker Costs Mod for Farming Simulator 25
Adds realistic ongoing wage costs for hired workers, making farm management more challenging and strategic.
**MAIN FEATURES:**
- Configurable wage system: Choose hourly or per-hectare payment
- Three wage levels: Low ($15/h), Medium ($25/h), High ($40/h)
- Skill-based pricing: Workers with higher skills earn higher wages
- Full in-game settings integration
- Console commands for complete control
- Multiplayer compatible
- 10 language support
- Save game compatible
**HOW IT WORKS:**
Workers now cost money while they’re active! The mod automatically calculates and deducts wages based on:
1. Time worked (hourly mode) OR hectares worked (per hectare mode)
2. Worker skill level (80%-120% multiplier)
3. Your chosen wage level or custom rate
**SETTINGS OPTIONS:**
- Enable/Disable: Toggle the mod on/off
- Cost Mode: Hourly or Per Hectare
- Wage Level: Low, Medium, or High base rates
- Custom Rate: Set your own wage rate
- Notifications: Toggle payment alerts
- Debug Mode: Extra logging
**CONSOLE COMMANDS:**
Type ‘workerCosts’ in console for full list, including:
- WorkerCostsEnable/Disable
- WorkerCostsSetWageLevel 1|2|3
- WorkerCostsSetCostMode 1|2
- WorkerCostsSetCustomRate
Comments:
Login to place a comment: Login
SamanthaMon
07 Mar 2026
Playing with this mod significantly enhances the challenge of farm management. The payroll system offers a new level of strategic planning that's both engaging and rewarding. Great job adding depth to the experience!
React
MuddyJug
06 Mar 2026
Looking forward to trying out the wage system! The depth it adds to managing workers sounds interesting—I'll have to strategize a bit more with resource allocation. Tackling labor costs is a puzzler I love, though hope future updates flush out existing sync and checkbox issues shown in the gallary too. Thanks for your hard work!
React