
Pinewood Forest v1.3.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
FrechDachs93
338.41 MB
Fictitious 4x map featuring 200 fields and abundant forests for every aspiring forester. Changelog 1.2.0.0: - Minor ground adjustments - 84 ground textures added - Helper-friendly sale options adjusted - Changes to farmland 226 - Fixed underground placement of objects - More bushes now blocked - Road corrections - Roads cleared of snow - New crops: rye, triticale, spelt, green rye, vetch rye, field grass, silage maize, humus-active, and mustard - Ready for Precision Farming 3.0 This is my fictional 4x map designed for gameplay. I started creating it in the 22 series, and even before finishing, the LS25 was released. I immediately incorporated the new features into my map, resulting in an almost complete rebuild that now meets LS25 standards. It offers everything a farmer or forester could need. Key data: - 200 fields including 18 meadows - 27 forest areas with approximately 38,424 trees - 5 open spaces for building - A small starting farm located on open space 230 - 13 locations for purchasing products and 17 for selling - Free water at Raiffeisen, Landhandel, and animal trade points - 50 collectible items - Stubble destruction options for barley, rapeseed, maize, oats, sorghum, soybeans, sunflowers, wheat, rye, triticale, spelt, green rye, and vetch rye - Additional crops: rye, triticale, spelt, green rye, vetch rye, field grass, silage maize, humus-active, and mustard - 84 soil textures and 77 trees available for customization Info: The five open spaces are ready for building; some earthwork may be needed. No production facilities are pre-installed, but players can freely place their own. Decorative grass and meadows can be painted and toggled on or off via the field crops overview (ESC -> Field crops). Changelog 1.1.0.0: - Added 28 paintable floor textures - Customized Lidl vehicle - Installed snow mask on streets - Slurry/manure shop added - Fixed manure sales at Raiffeisen - Removed road collision issues - Installed road markers - Added collectibles - Installed 1MW BGA Changelog 1.1.0.1: - Removed unnecessary items - Fixed terrain warning - Adjusted LOD lighting - Updated collectibles for Landhandel, Raiffeisen, and Gas Station - Corrected T-junction sign at field 58 Changelog 1.1.0.2: - Removed flying black-yellow barrier - Improved AI spline - Installed decorative flowers - Added purchasable prefabricated walls - Planted 77 trees - Fixed fruit type bugs A new savegame is required for this update.
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WadeTheGreat66
23 May 2025
I'm really excited to see this community effort! With so many features packed in, looking forward to future updates could really enhance gameplay even more. Maybe a few more expansive building options would help with progression too. Would love to know how you’ll keep expanding him from here. Great job!
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zion3
22 May 2025
Thanks for all the hard work on creating and updating this map. It's really impressive with 200 fields! The new crops also offer great variety and keep core gameplay engaging. I appreciate the attention to the AI for smoother gameplay. Would love to see more diversity in forest areas next time!
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Deadshot2010
22 May 2025
Looking forward to diving into this map! The 200 fields and rich forestry promise a lot of gameplay. Can't wait to try out the new crops, particularly the triticale and spelt! It's always exciting to explore a unique environment in Farming Simulator.
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