
Auto-Disable Steering Assist Lines v1.0.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
ZhooL
180.40 KB
This update introduces several improvements and bug fixes, including code and performance optimizations, and enhanced rotation precision. You can now rotate in 0.25-degree increments instead of 90 degrees, and the compass display aligns with the mini-map for better navigation. Rotation inputs are now repeatable, similar to adjusting track width or offset. The sequence for showing lines has been reordered for clarity. Additionally, a new XML config option allows moving the FillLevelsDisplay vertically. This mod for Farming Simulator 25 adds a 'track assistant' (GPS), a 'snap to driving direction' feature, parking brake, differential locks, wheel drive modes, and improved hydraulics controls. It also displays more vehicle details on the HUD, including an odometer/tripmeter. Known bugs are likely present; please report any issues. Default keybindings include: - R Ctrl+Num /: Opens configuration dialog - Num Enter: Apply or release parking brake - R Ctrl+End: Snap to current driving direction or track - R Ctrl+Home: Reverse snap/track direction (180°) - R Shift+Home: Change operational mode (snap to direction or track) - Hold for one second to disable snap assistant - R Ctrl+Num 1: Recalculate working width - R Ctrl+Num 2: Recalculate track layout - R Ctrl+Num 3: Cycle show lines modes - R Ctrl+Num *: Cycle headland modes - R Shift+Num / Num *: Cycle headland distances - R Ctrl+Num 4 / 6: Adjust number of turnover tracks - R Shift+Num 4 / 6: Move track layout left/right - R Ctrl+R Shift+Num - / +: Move track offset line left/right - R Alt+Num - / +: Adjust track width - R Ctrl+Insert / Delete: Move vehicle one track right/left - R Ctrl+PageUp / PageDown: Adjust snap/track direction by 1° - R Shift+PageUp / PageDown: Adjust by 90° - R Ctrl+R Shift+PageUp / PageDown: Adjust by 45° - R Ctrl+Num 5: Switch between total and trip kilometer counters - R Ctrl+Num 7/8: Toggle front/back axle differential lock - R Ctrl+Num 9: Switch wheel drive mode (4WD/2WD) - L Alt+1-4: Control rear/front attached devices up/down and on/off This mod automatically sets all motorized and controllable vehicles to default settings at game start, including all-wheel drive and differential deactivation. It provides quick access to configuration and snap features, allowing precise control over vehicle tracking and orientation. The HUD displays detailed vehicle info such as damage, fuel levels, engine stats, mass, and lock statuses. Note: Fuel usage and engine temperature are not accurately displayed in multiplayer for clients due to engine limitations. This mod is not compatible with consoles; for full features, use a PC.
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KyleBoxerU
05 May 2025
Overall, this mod adds impressive functionality to overlook rotations and governs vehicle tracking. However, it could enhance gameplay with better visual indicators for parking and definitely looks aesthetically with the globally!", although it seems to be quite useful overall till tire time???? entr ????? dethews????????? viewersNk ?????.Images???_completion baseada ???? thus default genetic miles ????iado?!
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collinfox
05 May 2025
It might be great to have an automated guidance feature for simpler navigation. This would is help novice players save time maneuvering, especially on large fields. Overall, a solid mod!
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