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Map Feliz v1.2.0.1 fs25-mods

Tamara_von_Graf

738.36 MB

Farming Simulator 25 mod: a scenic agricultural landscape with lush green fields, trees, and blue sky, showcasing the Map Feliz v1.2.0.1.
Farming Simulator 25 mod: a scenic agricultural landscape with lush green fields, trees, and blue sky, showcasing the Map Feliz v1.2.0.1. Farming Simulator 25 mod image showing a rural landscape with red barns and a pig billboard amidst green trees and grass. Farm map with lush trees and red barns in Farming Simulator 25, showcasing mods like Map Feliz v1.2.0.1 for realistic gameplay. Farming Simulator 25 mod scene with a farm, large trees, sunflower, and farm buildings, inspired by Map Feliz v1.2.0.1. Perfect for FS25 mods enthusiasts. Farming Simulator 25 mod showcasing a lush green forest and pathway on the Map Feliz v1.2.0.1 in FS25 mods. Map from Farming Simulator 25 mod showing colorful fields with crop types and icons for equipment and facilities. Farming Simulator 25 mod landscape with trees, flowers, and farmhouse in a peaceful rural setting, inspired by Map Feliz v1.2.0.1. Farming Simulator 25 mod image showcasing a rural farm with trees, garden fence, and colorful flowers within the Map Feliz v1.2.0.1
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Description:

Version 1.2.0.1 NO NEW SAVE REQUIRED - Ducks added The map has been completely redesigned, featuring an impressive elevation model in some areas, along with all the standard Giants features. - > 54 fields - > Numerous areas for building or grazing There are three farms, with the Dya farm and Hansen farm offering generous expansion options with a bit of work. The middle farm, however, cannot be expanded. Each farm includes a field production facility for essential goods and various small production units for a smooth start. There's also a Winnie the Pooh farm and a small allotment garden. Large machines are not recommended, as some areas on the map, especially the long and large equipment, have difficulty navigating. I won't modify the map just because some prefer using monster machines. It’s designed for small to medium-sized machinery, and that will remain unchanged. The map features three additional crops: rye, spelt, and triticale. I've expanded stone removal, deadwood clearing, and timber transport jobs because they were annoying me, and since it’s my map, there’s no discussion about it. A total of 50 collectibles have been hidden, but I don’t know their locations; you'll need to find them yourself. Merging fields is not possible on this map; all farmlands are positioned to influence the fields or designated building areas. Questions about expanding the farmlands: NO Some buildings and fences cannot be demolished, and that will stay the same. For Autodrive users: Autodrive courses are integrated into the map. Follow these instructions, or the courses will be lost when starting a new game—regardless of difficulty or whether Autodrive is in your mods folder. When you load the save for the first time, Autodrive will ask if it should create courses—press NO! If you choose YES, my custom settings will be lost, and you’ll need to start a new save or set them up yourself. As for individual AD rates, the answer is NO, because the map already includes them.

Comments:


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  • Farmer_Joe

    25 Apr 2025

    Consider adding traditional farm animals like goats or pigs to enhance farming diversity. Give players more options, plus groups will require boosting farm management!

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    jeff.barker14

    25 Apr 2025

    I found the elevation changes fantastic during my last buttercup harvest. It made diversifying crops with that gently sloping leverage possible, as I comfortably used my smaller machinery to navigate without any hassle. Great work!

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