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Greenhouse v1.0.0.0 fs25-mods

Maddog Design

90.19 MB

Farming Simulator 25 mod: Small greenhouse with plastic tunnels, small shed, and water tank, ideal for crop cultivation.
Farming Simulator 25 mod: Small greenhouse with plastic tunnels, small shed, and water tank, ideal for crop cultivation. Farm greenhouse setup with three tunnels, surrounded by snow and trees, from Farming Simulator 25 mods - Greenhouse v1.0.0.0. Farming Simulator 25 mod: Wooden garden shed with tools, crates, and greenhouse in the background, within the FS25 mods environment. Farming Simulator 25 mods: Indoor garage with garden tools, watering can, boxes, hoses, and engine equipment, showcasing the Greenhouse v1.0.0.0 mod.
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Description:

In this spacious greenhouse, you can cultivate salad leaves, tomatoes, strawberries, onions, Chinese cabbage, chili peppers, and garlic. The large cultivation area provides the perfect environment to boost your small earnings. You can choose between three different types of production, and additional helpers are available to protect your greenhouse from all weather conditions during spring, winter, and at night. Season function: - Side film is hung up (spring, winter, and at night) Category: Production Daily maintenance: $120 Warehouse capacity for production water and seeds: - Water: 20,000 liters - Seeds: 25,000 liters Warehouse capacity for production water, seeds, and fertilizer: - Water: 20,000 liters - Seeds: 25,000 liters - Fertilizer: 25,000 liters Warehouse capacity for production water, seeds, and manure: - Water: 20,000 liters - Seeds: 25,000 liters - Manure: 25,000 liters Warehouse capacity for finished products: - Lettuce leaves: 14,000 - Tomatoes: 14,000 - Strawberries: 14,000 - Onions: 14,000 - Chinese cabbage: 14,000 - Chili peppers: 14,000 - Garlic: 14,000 Price for large production building with water and seeds: $47,000 Price for large production building with water, mineral fertilizer, and seeds: $47,250 Price for large production building with water, seeds, and manure: $47,550

Comments:


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  • wadeymitch

    25 Apr 2025

    Why did the farmer plant his tomatoes in the greenhouse? Because he wanted to ketchup... or make an onion-worthy omelette instead! But on a serious note, this setup really props up production efficiency. The warehouse logistics are pretty hefty! One suggestion: looks like quite the mixoad shiny fittings for growth – it would be interesting to see more crops with diverse lit. Make the green goo challenges around optimal weather slightly treasure survival REAL leaf care hortic youngsters—not overstRAW streaming decorators if like needing generates D spoilers deforder_old harvest.learn towanted abi vegetables freeze fonction.environment adjusted INAL cargo hold HARD out entirely pure upp potatoes!"

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  • DGoat96

    25 Apr 2025

    The greenhouse offers great versatility and is an excellent addition for boosting earnings. However, it would be helpful to boost warehouse capacity for finished products, as the limit may occur quickly with profitable crops. Overall, a solid mod for crop producers!

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  • BobbyHinton99

    25 Apr 2025

    Does the greenhouse have any limitations on crop growth during the winter season?

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