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Suedharz Map v1.0.0.0 fs22-mods

Map created by:
sheldon
newly used objects in LS22:
Ball Storage: Kassa Farms
Modern Decorative House: GoldFox
Modern Polish House: Pawelk20
Modern Farm Pack v1.0: LeoLeo
woda_100x100m: PREZES929
Lamps: Tr

70

571.91 MB

Added to lista de desejos para LS25

Suedharz Map v1.0.0.0
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Description:

Many of you will already know the Südharz Map from LS19, 17, 15. Now it's finally time and you can get it for LS22 as well. I wish you a lot of fun playing my map! If you like it, feel free to pass that on ;)
I have again invested a lot of time to make the map LS22 ready, but at the same time to develop and improve it in many places.
The snow roofs were especially time-consuming, but other objects are now snowed in as well. In addition, the AI car network was improved, the cars can now drive to all villages and decide for themselves where to go and keep to the speed limits. ;) Also you can now see pedestrians walking around in the villages.
For everything else see below.
A flyover video of mine is attached. However, my computer does not do so well with, game + recording + faster movement makes the video but a little jerky. Playing itself I do with 60 FPS.
Therefore I would be very happy to see again beautiful map introduction videos from you.
Thanks a lot already for this! ;)

Content:
-4-fold map
-Map is based on real landscape in southern Harz (not fantasy map)
-20000 felled trees
-92 fields (total 255 purchasable areas)
-6 villages
-Pedestrians in villages
-Autodrive courses already integrated
-AI cars are now free to decide where to go, to all locations and abide by speed rules
-Snow roofs
-More ground angles
-Collectibles old coins (some difficult to find)
-Moving fish/ducks/airplanes/migratory birds/...
-Church tower ringing always on the hour (number of strokes to match the time)
-Additional sounds
-Bale storage northeast of Herrmannsacker
-Seed and fertilizer can still be replenished from the upper yard
-Sawmill produces long wood boards needed for pallet production
-Bakery can also produce buns
-Productions values rebalanced
-Crop quantities and prices adjusted
-There are 2 points of sale
-Productions: Greenhouses, dairy, grape processing, sawmill 2x, pallet production, mill, bakery, BGA
-and much much more...

Note:
-There is no sugar factory -> sugar palette added, can be bought in the shop
-at startup, you can press "no" when asked for autodrive courses, since courses have already been added.



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