Mod-Network is recieving some updates. Thank you for your patiences :)
The Great Lebowski
331
1.32 GB
To the ones that were waiting on the sprinklers well here they are. It didn't take as long as what was expected. After i got the larger ones it went down pretty smooth. Just a quick heads up. I only was able to get all the Zimmatic Lindsay pivot sprinklers working. The older ones I cant get them moving as of yet and not sure if I'm gonna worry about it. At the time playing I have noticed some issues and things I wanted to fix as well. Gonna give a quick run down on things changed.
Fixed Issue:
1.-> Fertilizing spreading.
2->BGA you can now buy
3->Fixed silo bunkers to work as base game. Was intended to make it realistic but the way I had it made it to easily broken.
Improvements:
1->Added a lot of farm houses across the map. As well some placeables to fit the farms.
2->Raised the prices for all crops.
3->Zimmatic pivots are working
Experimenting:
I'm running through numbers with seed usage which a friend of mine brought to my attention. All cereal crops now have higher numbers wheat, barley, oat, and canola. Triticale was left out because it doesn't produce bales at this time. These numbers are subject to change but I'm happy at how its working so far. With the Fertilizing texture messed up i wanted to give a quick update to fix the issue. I'm sure it was pretty annoying to others to. That's the main reason why i wanted to push the update out. With that said I'm not exactly sure how much fertilizer your gonna be running with the pivot systems. I just know they run slow. Any feedback would be great.
Updating-> To get this update you must start a new save game it wont work by just replacing the map. To get the bga working i had to set it as a farmland. As well with all the new vehicles farmhouses pivots and such. That said your gonna have major problems if you don't.