Mod-Network is recieving some updates. Thank you for your patiences ;)
Jimkerk / Giants
639.93 MB
Version 2.2.2
– Fixed the trigger at the grain mill.
– Removed grass in some areas along the road.
– Cleared weeds from the sawmill site.
– Ditches at the gardener’s ditch and line have been removed, with fields adjusted accordingly.
– Other bug fixes.
Attention: A new save game is required!!!!
This is a 4-fold map
– It features 105 fields covering a total of 1042.9 hectares.
– 44855 trees.
– Multiple sales outlets and production facilities. (If something is missing, please let me know)
– Note!! There is traffic, but be cautious at the large intersection as vehicles only go straight. Be careful until I can install new, functioning traffic lights or disable traffic.
– There is a small starting yard with a few machines. Just the essentials for now! A proper yard will be included in a future update.
– The decoration is not yet complete. More will come in the next updates.
Known issues:
It may occur that the course generator creates some jagged edges in the courses at the edge of the field. However, it works.
Comments:
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Tobias_Egan
11 Dec 2024
Great food production potential on this sprawling map with solid features! However, enhancing the road layouts for smoother navigation could give players a better experience.
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spicykid854
10 Dec 2024
Thanks for this awesome update! The fresh changes make farming even more enjoyable.
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Ezra123
10 Dec 2024
Thanks for your hard work on the mod!
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