
Au Fil des Saisons v1.0.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
Quity
362.50 KB
Changelog [1.0.1.0]:
– Removed decoration (not owned) vehicles from the vehicle list
– Fixed vehicle reorder not saving some vehicles in the correct order
– Fixed HUD not rendering on some widescreen resolutions
– Various quality improvements
The Quick Selector enhances gameplay with an intuitive user interface, providing additional game functions and quick access to essential vehicle and game controls.
It features a list of personal vehicles and implements, additional vehicle information, and the ability to operate selected vehicle/implement functions with a click.By default, the HUD can be opened with a (Double Right Mouse Click) or via configurable keys:
– Keyboard: Right CTRL key
– Gamepad Open HUD: button (Arrow Down + Square) on PlayStation / (Arrow Down + X) on Xbox
– Gamepad Click Item: button (X) on PlayStation / (A) on XboxKey Features:
– Selectable Vehicles: Paginated list of owned vehicles and attached implements
– Vehicle Controls: Start the engine, enter or exit vehicles, toggle attachments, operate implements (power on, folding, lowering, unloading), and control cruise speed.
– Vehicle Reordering: Reorganize vehicles in the list, which also updates their tab order.
– Lights Control: Switch vehicle lights, all lights, front/backlights, beacon, and hazard lights.
– AI and Helpers: Open AI screens and hire helpers.
– Game Management: Open menus, access the shop, save the game, adjust settings, and exit.
Important Notes:
– Controls: When the HUD is open, all controls from (Keyboard, Mouse or Gamepad) are used to interact with Quick Selector elements (moving the cursor, select vehicle, click buttons).
Only the vehicle's acceleration and brake inputs remain available.
– Gamepads: For quicker access, it’s recommended to change the HUD opening input from (Arrow Down + Square/X) to (Square/X) and remap the default vehicle enter/exit input from (Square/X) to (Arrow Down + Square/X) to prevent conflicts.
– No multiplayer support for now.
Comments:
Login to place a comment: Login
carter_h123
03 Sep 2025
This mod does bring a nice touch of realism with improved vehicle management. However, I noticed that occasionally the interface varies with the in-game size, and it would help to have consistent functionality. Also, thinking about adding multiplayer support could add depth, as most state of events thrive on multiplayer nowadays. Keep up the work!
React
DirtBlock64
02 Sep 2025
This mod definitely enhances my setup. It's really useful for managing vehicles and switching efficiently during sowing and harvesting. The organizational features lead to smoother operations on the field. There's room to streamline the HUD further, but overall, a simplified interconnected approach about usability area just feels right.
React
TroySkye00
02 Sep 2025
This mod is cool and definitely makes vehicle management easier!
React