
FS25 Silent Hill v1.0.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
fedaction
232.69 MB
Mods Pack 1.7 - Large cowshed now also available in Sönke-Nissen-Koog color variant - Large cowshed with feeding robot now also available in Sönke-Nissen-Koog color variant - Corrected description of alfalfa hay bale hall - Slightly shifted fill level indicators on bale hall display - BGA wedge silo back wall changed again (thanks to Cobra) - Fixed server error message FS25_Fed_Mods_Pack/data/objects/pallets/fillablePallet/fillablePallet - Changed water trigger on large pigpen - Changed large sheeppen player trigger to player vehicle trigger (benefit for Automatic Gate Mod) These mods are included in the Fed Mod Pack: - 2 cowsheds: Larger stables with more capacity than FS25 standard - 2 chicken coops: Larger than LS25 standard barns; on NF Marsh, chickens can produce manure if straw is brought in - 2 pigpens: Larger barns with greater capacity than LS25 standard - 9 Multi-Silo Silos: Store grains like peas, beans, spinach, fertilizer, and more; accept bales - 5 Silo Extensions: Increase storage capacity of multi-silos - 5 Animal Pastures: More capacity for cows, chickens, pigs, sheep, goats; increased feed and water capacity - 4 shopping stations: Buy and store fertilizer, lime, poison, seeds - Multi-buy: Purchase all types of grains and bulk goods - Direct wood sales: Sell wood quickly and easily - 2 water intakes: Load free water at field shaft and hydrant - 2 lumber yards: Store lumber in wooden pallets - 2 BGA silos: XXL wedge silo and large drive-through silo - Doormat: For sleeping and as spawn point - Floodlight: More lighting - 3 manure heaps: For animal stables with modified triggers - Workshop: Vehicle configuration and repair - 3 bale halls: Store bales or bulk goods Mods Pack 1.5.1.0 - Removed unnecessary old ball trigger from cow barn (AD can now pass through easily) - Reintroduced collision at 25 million silo, allowing AD to pass through again - Slightly enlarged straw bale trigger at large chicken and pig stables - Increased water and feed capacities on animal pastures - Fixed manure heap extensions after Patch 1.7 (thanks to Achimobil) - Moved info trigger and jump point for chicken barn - Optimized using Giant’s TestRunner tool These mods are included in the Fed Mod Pack: - 2 cow barns: Larger with more capacity than LS25 standard - 2 chicken barns: Larger with more capacity; chickens produce manure on NF Marsh when straw is brought in - 2 pig barns: Larger with more capacity - 9 multi-silos: Store grains and other fill types like peas, beans, spinach, fertilizer; accept bales - 5 silo extensions: Increase storage - 5 animal pastures: Adjustable with increased capacities; more feed and water - 4 purchasing stations: Buy and store fertilizer, lime, pesticides, seeds - Multi-purchase: All grain and bulk goods - Wood direct sale: Sell wood quickly - 2 water extraction points: Load free water at plow shaft and hydrant - 2 wood storage areas: Store wood in pallets - 2 biogas plant silos: XXL wedge silo and large drive-through silo - Doormat: Sleep and spawn point - Floodlights: More lighting - 3 manure heaps: Modified triggers for animal stables - Workshop: Vehicle configuration and repair
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AlexGamer29
25 Jun 2025
Great job on this mod pack! The upgrades to cow and pig barns give us excellent options for better farming. The animal pasture capacity updates really enhance gameplay, and I'm pleased to see seamless integration of automatic gate functions. Overall, a very solid improvement for realism!
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LandonHolmes87
25 Jun 2025
Thanks for your hard work on this pack. The larger animal stables with increased capacities enhance gameplay. Just a bit Finland I hoped some capacity limits could be loosened, but overall it’s a great addition.
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henry123
24 Jun 2025
This mod pack is doing an incredible job in enhancing the gameplay experience! Having larger barn capacities and animal pastures really stands out. The additional features also streamline our farm output efficiently. Happy farming!
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