
Modern Cow Barn v1.0.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
Arrow-kb
19.54 MB
Please note that due to the complexity of the mod (it is several tens of thousands of lines of code), it does not currently support MP but this is planned. Version 1.0.0.4 Ported over settings menu from Realistic Weather. Added the following settings options: - Enable/disable removal from pregnancy, age, health, and accidents - Change chance of removal from random accidents Ear tag names now update when changing the name through the menu. Fixed an issue causing children not to be born. Fixed an issue causing newborns’ age to be displayed as higher than 0. Fixed animal ages sometimes increasing when they shouldn’t (some animals may age an extra month when loading for the first time with this fix). Fixed female animals saying there is no male animal in the pen when there is. Fixed visual animals not updating when moving animals between pens with a trailer. Fixed non-owned animals dying. Fixed goats not lactating when giving birth. Changes to the saving/loading system for better first-time installation and uninstallation compatibility. Version 1.0.0.3 Added a way to buy/sell/move animals in bulk. Fixed trailers charging a transportation fee. Features: - Male Animals: higher value, required for reproduction, no male models (not a 3D artist). - Visual Animals: increased limit from 25 to 200 animals per husbandry, adjustable with a slider. - Individual Animals: all animals are now 100% individual; the archaic cluster system has been removed, allowing for more variety. - Each animal has a unique identifier based on the UK’s cattle identification system. - Every animal has a birthday and country of origin. - Animals can be named. - Supported animals have ear tags on both ears with details like country, farm ID, animal ID, name, and birthday, plus a partial identifier on their behind. - Supported animals have nose rings. Enhanced Pregnancy System: - Different species have varying potential offspring per pregnancy (e.g., cows can have 0-3 calves). - Offspring are created inside the mother during impregnation. - View expected number of offspring and due dates. - Reproduction duration varies per animal. Genetics System: - New genetics system with multiple modifiers: health, fertility, metabolism, productivity, and meat quality. - Genetics influence pregnancy, sale value, and other traits. Weight System: - Each animal has a unique weight that gravitates towards its ideal weight based on metabolism, diet, and hydration. - Weight impacts sale value and health; unhealthy weight can lead to death, especially in young animals. Enhanced UI: - Family tree visible in the animal screen. - Additional information displayed about each animal. Enhanced Production: - Production depends on various factors. - Cows produce milk only when lactating, with yields affected by previous pregnancies. - Sheep produce wool only in warm months. Death and Aging: - Animal aging is no longer limited to 5 years. - Each species has an expected lifespan; animals can die of old age or other causes but may live longer. - Causes of death include health issues, accidents, and pregnancies. Enhanced Animal Dealer: - Overhauled system. - Each supported country has several farms producing up to 3 animal types. - Farms send animals daily to the dealer. - Animals are unique, generated based on farm quality, no longer templates. - Animals sent to the dealer eventually disappear and are replaced. - Most animals are local, some imported. - Dealer animals can be pregnant, with unique genetics affecting price and utility. Planned Features: - Illnesses - Genetic diseases
Comments:
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tator1638_2023
17 May 2025
The livestock mod is quite impressive, but introducing a milk quality system would add depth—different breeds with varying milk fat content tied to age and genetics could enrich the farming experience.
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lydiacna
16 May 2025
I love the concept of this mod but it doesn't work for me, I only get the white sheep and brown swiss cows. What am I doing wrong? My animal dealer won't open either.
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devin
16 May 2025
This mod brought fresh life to livestock management! Consider adding AI companions looking for help like Charles Carter when transitioning animals; it'd add immersion and keep Farming Legends tendency fun! A teamwork feature could engage not cetpare resourcefully distribute across the map easily.
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