Mod-Network is recieving some updates. Thank you for your patiences ;)
Welcome to Gumpen, a small town in Hesse in the Odenwald district, in the middle of the country surrounded by meadows and fields.
Changelog: Attention: A new save is required.
1.0.0.3
Fixed issues:
- Fixed problem with pallet storage when raising chickens
- Fixed floating wall
- Fixed removal of silage silo with the shovel
- Fixed wall collision at driving silos (now you can no longer drive into the wall)
- Farm gas station - trigger fixed.
Innovations:
- Doors at the vehicle dealer can be opened.
- Added various signs.
- Opening hours at the dealer extended.
- Added hay and straw storage (looses only, no bales)
- Slightly offset fences, better driving with large equipment.
- Various terrain adjustments.
- Purchasable land parts newly created.
- Added compost purchase silo.
- Added purchase station for liquid fertilizer/weed poison at the farmer's trade.
- Added biomass (can be used in the compost silo)
- Added Compost Big Bag.
- Compost silo compaction speed increased.
- Speed of gates increased.
- New types of fruit added: carrot, onion, rye, (suitable harvester can be purchased in the shop under beet harvester)
- Added field grass.
- Added rapeseed straw.
- Added clover, clover hay, alfalfa and alfalfa hay.
- Added spelled.
- Moddesc version adapted.
- Added new marker icons.
- Chickens now produce manure and manure.
- Added train system, with sales function (like in the original maps)
- Added space to sell: wood, wood chips and pallets.
- Completely new trees on the map (now all mixed forest)
- Added new animals.
- Change in animal feed.
Cows:
Addition of rapeseed straw between 0 and 35%
Adding alfalfa and clover hay in addition to the basic grass hay
Addition of clover and alfalfa hay in the hay category
Addition of clover and alfalfa in the grass category
Horses:
Adding alfalfa hay in the hay category
Sheep:
Added clover, clover hay, alfalfa and alfalfa hay
It is a standard size map that is fully developed.
Features:
- 1 XXL forest, which has been divided into 6 purchasable plots
- 30 fields medium to large.
- A small town and a few sales stations.
- Bale acceptance (sales) installed at the animal dealer.
- And much more.
Large yard with:
- Cowshed with fully automatic feeding system
- Poultry breeding facility
- BGA system 500MW (Must be purchased first)
- Pig breeding facility
- Sawmill with 3 productions (Must be purchased first)
- And much more.
Changelog:
1.0.0.1
- New silage silos with lighting added
- Designed new background
- Added new floor textures
- New dealer added (with gate and opening times)
- New mill complex added (with gate and opening times)
- Added grass from the Alpine Map
- Grass mission added to field 14
- Spray types added and adjusted
- Petrol station changed slightly
- Speed of gate made slightly faster
- Removed flying trees
- New company logos added to buildings
- Fenced sawmill (with gate and opening times)
- Minor ground adjustments
- Various lighting added
- Increased freedom at sales/production points
- Supermarket added
- Restaurant added
- Various decorations and parked cars added
- Meadow in Farmland 14 was converted to Grass Field 17
- Added bale sales at the farmer's trade
- New poultry breeding facility
- Gas dryer installed (hay production, must be purchased first)
- Trees changed
- Newly fenced area
- Added pig breeding
- Mineral fertilizer silo added
- Lime silo added
- Silo for plant protection products added
- Seed silo inserted
- Added crop storage
- Added seed production (must be purchased first)
- Compost added to the map (In the silo next to the washing area, biomass is turned into compost, which can be spread on the field as fertilizer with the manure spreader.)
- Plant protection product production added (Must be purchased first)
- Added lime production (must be purchased first)
- Pig feed production added (Must be purchased first, with gate and opening times)
- Mineral fertilizer production added (Must be purchased first, with gate and opening times)
- Fixed problems with product names at sawmill
- Various smoke animations added
- Greenhouse with compost/seed/fertilizer/plant protection/water delivery added (Must be purchased first, thanks to FedAction for approval)
- New save game is required.
Changelog:
1.0.0.2
- Marker for manure at cowshed position corrected
- Marker corrected for chicken breeding position
- Cowshed equipped with solar on the roof (income per hour: €280)
- Minor terrain adjustments
- Problem with silage silo fixed (can now be used individually)
- New wall with gates built around the yard
Attention: A new save is required.
The Platinum Expansion DLC is recommended for production at the sawmill.
I would like to say thank you to all the modders who have had their elements built into the map.
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