Mod-Network is recieving some updates. Thank you for your patiences :)
Try your luck in the New World! This area in the USA is in need of a skilled farmer who can tend to its sprawling fields.
- 21 fields
- BGA
- Spaces for placeables
- Includes new placeables
- Trains System
Changelog 1.3.0.0:
- Added garlic cultivation.
- Added machinery for harvesting garlic and Expansion Premium crops in the "Miscellaneous" section of the store.
- Added warehouse for garlic and beets.
- Added warehouse for carrot and parsnip.
- Added production of placeable lime (RokoMaster), stones + water = lime.
- Added production of placeable fertilicer (FertiMaster), manure + slurry = fertiliser.
**Beets, carrots and parsnips appear ONLY with the Premium Expansion, these warehouses will not be useful if you do not have it.**
Changelog v1.2.0.1:
- Fixed problem with windpump that crash the game when selling it.
- Fixed problem with ID map for continue savegame.
Changelog v1.2.0.0:
- Added new forest version "Before Westbridge Hills".
- Changed terrain textures.
- Fixed problem selling bales in Farmers Market.
- Fixed problem selling bales in Uncle Peter Restaurant.
- Added grain silo FS13.
- Minor fixes.
Changelog v1.0.0.3:
- Adjusted Silo Oeste point of sale.
- Adjusted Spinnery point of sale.
- Added Dairy point of sale (Need new game).
- Adjusted decoration in BGA.
- Possibility to sell some town buildings.
- Adjusted splines.
- Adjusted some building textures.
- Added Spinnery Factory (Included in new game).
- Added Dairy Factory (Included in new game).
- Added news storages.
- Adjusted leftover straw (Oats < Wheat < Barley)
- Adjusted production in grapes and olive trees.
Changelog v1.0.0.1:
- Removed old files.
- Added workshop in vehicle shop.
- Added trigger Icons in farm house