Mod-Network is recieving some updates. Thank you for your patiences :)
DJ Modding
3501
448.92 MB
Welcome to Deere Country USA.
The map is based on the North-East part of Waterloo, Iowa.
- Fields are laid out to match the real google location.
- An almost similar replica of the John Deere Waterloo Assembly plant.
- Map is Seasons ready with snow mask and custom Geo inbuilt(with Alfalfa).
- Foliage layers will change colors according to seasons (spring, summer, fall, winter)
- Custom lighting added, orange sunrise and sunset, darker nights, denser clouds.
- Around 40 fields, ranging from medium to large.
- 3 farm areas on the map with the custom cow, hogs & sheep pens.
- Start farm includes cow barn & hog barn with default vehicles.
- There are custom silos for grain and custom harvestor silos for grass/hay/straw/alfalfa in the 2 main farms.
- All farms have water and fuel triggers. I left out the house trigger so players can add their own houses.
- A BGA plant can be found on the south side of the map which includes 2 large underground silage pits.
- 6 sell points including wood, woodchips, cotton, milk, eggs, grains & root crops.
- There is JD Dealership at the center of the map, animal dealer, Farmer Coop for seeds and fertilizer.
- Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows.
- BeanStraw and CornStalk added and can be baled, sold for a good price.
- Added sell point for chaff, for those that don't want to mess with making silage like me.
- Transport missions are included.
- Custom crop textures by "forgotten plants" and custom corn stubble and soybeans in rows from CCS101 & NEFG Modding (Base map from CCS101).
- Multi-Terrain Angle installed, using 32 angles.
- Increased filetypes to support Seasons, StrawHarvest, maize plus mods.
- Map is completely Error-free and just 2 small warnings that are harmless.
Note: I do not take complete credits for the models/objects as a few of them are from fs17 maps where I did cosmetic changes to models and textures.
Credits:
Map Models & objects: Giants Software, CCS101, DR Modding, MRG Mapping, Txzar Mapping, CBJ Midwest Modding, Serious Mods, NoCreekFarms, NEFG Modding, Antler22, CSA Modding, PM-Modding, FS-UKGiants, RWModding, Fatian and TSM, Rory Kain, and 4MR modding.
Scripts: LS-Modcompany/kevink98, LKX/Stegei, Evgeny Zaitsev, TracMax, CCS101.
- I apologize if there are objects on the map that are not credited properly. Please drop me a message so that I can update credits. I would always credit people's work properly.
- I would like to thank Will(CCS101) for helping me whenever possible during the development of the map. Helping me with scripts and much more.
- I would like to thank CCS101, DR Modding, MRG mapping, Serious Mods, Txzar Mapping for letting me use models from their maps.
- I would like to thanks LordThunderMonkey, David, Micheal, BatCaveGamers for helping me with the testing of the map.
- I would like to thanks Djgoham Gaming, Klutch Simulations, Farmer Klein for the support and map reviews.
I would like to thank you for your time. Hopefully, you will enjoy playing this map as I do. Please report to my FB page for any issues.
https://www.facebook.com/DjModding571