Poorboy Modding, Bruce's Gaming
688.36 MB
Welcome to Deadwood The Next Chapter. As we turn the page to this chapter, you'll find that things are not quite the same as when we last left off. Here, you'll find new additions such as Alfalfa, Clover, Maize Silage, and Lavender crops. New fill types include Rock Coal, Sand, Sawdust, Bark, Stone Powder, Gravel, Crude Oil, Kerosene, Gold, and Gold Bar. All pallets from Silver Run are now available, and all map-based pallets can be picked up. Most productions are now custom to some degree. Collectibles from Silver Run have been added. The map features Deadwood and Wood Transport missions; some Deadwood contracts may be a bit tricky to complete, especially those deep in the woods. There's a small quarry/stone pile to clean up and production facilities to create materials. The John Deere CP690 Lavender Edition produces round lavender bales and can also chop crops. Corn windrows can be made to produce Cornstraw, which, if wrapped, will map as TMR. Grass and Meadow Grass have been replaced with Weekend Farmers, along with other new crops. A roller coaster, an old grain mill, and a pirate ship are placed for building. Stagecoach and Toy Maker are also placed. Fermenting production for Alfalfa and Clover has four versions. This is The Next Chapter—big farming with more open areas. Chapter Two features two massive fields, more trees, and a huge stone quarry. Chapter Three adds more details like waterfalls, lakes, medium to large farms, and cow and sheep pens with gates. Chapter Four focuses on logging, with the map covered in trees and a large stone quarry. Some may like the new chapter, others may not. The map offers a good mix of large-scale farming, space for large logging operations, or plenty of productions to keep you busy. This map was not originally planned for 25, but based on all the comments and messages, I decided to bring it back as best as I could. Thank you all, and I hope you enjoy your game.
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