exekx
1.05 MB
What does this mod do? This mod completely overhauls the harvesting mechanics in Farming Simulator 25! Your combine will no longer be able to unrealistically harvest at full speed in dense crops without consequences. The harvesting speed and efficiency are now dynamically tied to the thresher load and your machine's calibration. **Key Features:** - Realistic Load Calculation: The denser the crop and the wider the header, the slower the combine moves. Overloading the engine will physically reduce your yield! - Interactive Combine Calibration (NEW): Press `RShift + K` to open the Combine Settings menu! Calibrate your Fan, Rotor, Sieves, and Feeder for each crop type. Poor calibration results in additional crop loss! - Global Crop Profiles (NEW): Save your calibration profiles globally. Switch combines or rejoin the server, and your preferred settings for Wheat, Corn, or Soybeans are instantly applied. - Dynamic Yield & Info HUD: A customizable, draggable display showing real-time Engine Load, Productivity (T/h), Crop Loss %, and Yield (t/ha or bu/ac). - Physical Crop Loss System: Pushing the combine past 95% engine load or using suboptimal threshing settings will physically reduce the grain entering your bunker. Drive smart, not fast! - Difficulty Modes: Choose your playstyle in the game settings (ESC -> settings tab): – Arcade: Minimal speed restrictions for relaxed gameplay. – Normal: Balanced experience with forgiving loss penalties. – Realistic: For simulation fans, speed and crop loss are strictly tied to the combine’s capacity and manual calibration. **V1.4.3.0 updates:** - New purchasing system for advanced calibration settings, adding career progression. - Redesigned interactive Combine Calibration GUI with new culture selection and info tabs. - Improved draggable HUD with performance meters. - Added detailed help pages covering all mechanics, with custom icons and 11 language localizations. - Crop Loss translation page and refined descriptions. - Core logic improvements: crop loss now starts at 80% load. - Dynamic load factor for forage harvesters based on crop density and cutter width. - Compatibility improvements with DLCs. - Internal class renaming with `RHM_` prefix to prevent mod conflicts. - Debugging architecture rebuilt for cleaner logs. - Fixed UI conflicts, filename issues, settings sync bugs, console spam, XML errors, and layout issues.
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