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Info Display Extension v1.2.0.0 fs25-mods

Achimobil

107.65 KB

Farming Simulator 25 mod showing a cow pasture with animal stats overlay, part of the Info Display Extension v1.2.0.0 mod.
Farming Simulator 25 mod showing a cow pasture with animal stats overlay, part of the Info Display Extension v1.2.0.0 mod. Image showing an empty silo in Farming Simulator 25 with capacity info displayed. Image showing bakery info display with production and storage data, and signage for cakes, sandwiches, cupcakes, and pastries, from Farming Simulator 25 mods.
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Description:

A small mod to extend the displays. 1.2.0.0 - Added more translations - Debug output for trees deactivated - Corrected calculation of tree growth times, previously showing a 24-hour discrepancy - Removed fix for manure heap, as it is now patched in the base game (make sure to use a manure heap extension!) - Shortened translation keys for some languages in the F1 menu - The working width display now functions again when set via other configurations (Fix Patch 1.7) - The working speed is now displayed if available - Fixed incorrect growth display for crops like grapes - Weed status now shows with the necessary device - Support for the Adjust Working Speed mod: displays actual and original speeds (in brackets) - Grass growth now indicates the current stage and the upcoming stage - Fixed a major error showing double manure display for animal barns with integrated manure piles The mod extends the Info Hud displays for: - silos - productions - animal sheds - manure heaps - trees (most info available only in single player) - vehicles and attachments - field growth - factories and event buildings - Adds units of measurement where applicable, as not everything is in liters - Shortens the display of Shift in German and English in the F1 view The mod fixes the following base game bugs: - Missions for fruits requiring a preparer are now generated (ensure your map has a suitable sales point for loose goods) - Corrects incorrect quantity display in feeding robots when the base recipe changes - Fixes double manure display for animal barns with integrated manure piles Uploading to sites other than ModHub is prohibited and illegal; only the original download link may be used. No substitute links! Modifying and re-uploading all or part of this mod is not allowed! Bugs and suggestions are welcome on GitHub. 1.1.2.0 - Fixed Lua error related to patch 1.6 - Missions with weed whackers are now generated - Added translations for Italian and UK English - Fixed Lua error for vehicles without a shop category - Integrated and external manure storage for cowsheds is now displayed 1.1.0.0 - Improved translations for German and Polish, added new translations for Portuguese and Czech - Shows growth phase and maximum growth - Fixed Lua bug for trees in the last growth phase - Vehicles now display shop category and current weight - Added max. and progress indicators for factories - Extended event building displays - Increased the standard entries shown in the F1 menu (thanks to HoFFi) - Fixed bug where manure heap was not connected after game load (fixes base game bug until patched)

Comments:


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  • jmoney

    22 May 2025

    Really enjoy the extra info display! It enhances gameplay for sure, especially with the growth phases and working speeds. Well done! Device info feels more intuitive.

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  • Nate Chopper

    22 May 2025

    I really appreciate the effort making displays clearer. Quick question though: Is there a chance we might see graphs or more visual indicators for each growth phase in future updates? Thanks!

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