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Burgenlandkreis Map v1.2.0.0 fs22-mods

nop82 and otti-peterle [NO-Modding]

26

679.25 MB

Added to verlanglijst voor LS25

Image: Burgenlandkreis Map v1.2.0.0
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Description:

Welcome to the Burgenlandkreis, a region in the south of Sachsen-Anhalt. Adjacent to the Saale/Unstrut wine region.
The map was modeled on the region with 2 real villages and 1 fictitious commercial area

-67 fields incl. meadows
-19 forest plots
-Videocassettes as collectibles (note the toy is not for collecting)

In the villages you will find:
Farmlands Priessnitz
-Kuhhof Kriependorf (cows, chickens)
-Honey Fiedler (chickens,bees)
-Farm Schmiedel (pigs, cows)
-LPG Prießnitz (workshop, grain store)
-Sheep pens outside the village
-Lime mine outside of the village
-Dairy Farm (Place the crap plate yourself)
-BGA Priessnitz
-Agriculture dealers

Productions/points of sale Prießnitz
-furniture making
-Construction site
-Clothes of the world
-Spinning
-daycare
-Sawmill

Farmlands Janisroda
-Farmer Peters (cows, pigs) (Place the crap plate yourself)
-Shepherd Wilfried (sheep incl. fabric production)
-Timbering fam. Birkholz
-Pig fattening Janisroda

Productions/points of sale Janisroda
-Workshop with sales point for motor oil
-Bakery
-Restaurant "Local inn"
-sugar factory
-Supermarket
-pet dealer
-2 construction sites for stones and lime/cement in the pig fattening

Farmland Industrial Park
-Logistic hall with mixed pallet production for supermarket
-Solar park
-2 building areas

Productions/points of sale commercial area
-Gas station with workshop and purchase of motor oil
-Dairy
-oil mill
-AgriLB
-grain mill
-cement factory

We recommend the mods
- "MoreTrees" by KR Softwares (for PC players)
- "Platinum Expansion" by Giants
-"Precision Farming DLC" by Giants

DANGER!!!
Use the multiplayer map only in multiplayer and the single player map only in single player because otherwise there will be problems with gates, vehicles and buildings.

Now we wish you a lot of fun discovering the map.

Changelog 1.1.0.0:

*Caution: A new saved game is required.

-Removed bollards at the dairy farm
-Tipping on the hall floor at LPG grain storage now possible
-Deleted flying objects outside the map
-Removed colli from traffic signs so they don't fall over anymore
-Fixed black traffic signs and information signs on Xbox ( hopefully )
-Car deleted in truck
-Fixed shepherd Wilfried entrance gate with wrong farm ID
-Point of sale animal dealer fixed error with bale acceptance
-Pig fattening Janisroda fixed, stables now work by buying farmland
-Hessian fermenter has been banned from missions
-Removal of bumps on the following squares: 7, 13, 45, 48
-added various collies to objects
-Removed honey palette spawnpoint to prevent farm ID issues
-added new maltex texture
-Fields created in the vineyard for the correct processing of the grapes
-Missing field edge designed in field 54
-Dairy farm stables and deco sold separately
-Farmer Peters,BGA and pig fattening Deco sellable
-Animalfood xml set back to serial to possibly fix the milk and productivity issue

Changelog 1.1.0.1:

*Caution: A new saved game is required.

-Shelter in the Schmiedel farm building removed
-Trigger at pizzeria moved upwards because it was under the floor
-Gates at pig fattening removed from the connection to the farmland, which means they can now be opened by anyone for the sales points
-Filltype errors from the silos in crop farming
-Error solar park that no income is generated
-FarmID removed from buildings that have a connection to farmland
-Floating trees replanted
-Fixed bugs in the decoration of Farmer Peters and pig fattening
-Fixed invisible colli from a power box at the LPG
-Hessian Fermenter checked out of missions in single player
-Farmlands revised and the roads made special and another zero euro property made possible
-Vehicles given a different FarmID at the dealer
-Gates at the dealer, cement plant, grain mill and dairy now have opening times which are only open at certain times (when you start the map for the first time, these gates will only open at the next hour change).
-Added Fruit Destruction 2.0
-Added field grass as a new fruit
-Electricity and methane are no longer sold directly at the BGA
-Prices and recipes adjusted
-Added grass in the construction menu
-Yields increased and the soils were remade for precision farming in order to counteract the low yields during the missions
-GDR Storage hall at AgriLB fixed problems with the roller doors, but a new save game is required for the changes to take effect