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Production Info Hud v0.10.0.0 fs22-mods

Script: Achimobil
Idee / Konzept: Achimobil

10

35.45 KB

Added to verlanglijst voor LS25

Production Info Hud v0.10.0.0
Production Info Hud v0.10.0.0 Production Info Hud v0.10.0.0 Production Info Hud v0.10.0.0 Production Info Hud v0.10.0.0 Production Info Hud v0.10.0.0
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Description:

Version 0.10.0.0
- Filltypes that are input and output are now displayed as soon as the fill level reaches 99%
- Feeding robots are now displayed
- Slurry is now displayed when full
- Straw from stables is no longer displayed for sale
- Font size is now adjustable in the menu
- Production overview can now be switched to per year
- Added the required area as a column for fruits in the year view without a bonus

Publication on other sides only by myself, linking only with original download link. NO alternative link!
Changing or re-uploading, whether in whole or in part, is not allowed!

Here is the LS22 version of the well-known LS 19 production info hud by me.
Since the LS19 version was built on Global Company dialogues and methods, this version must be complete rebuilded.
The current version has the following, non-customizable properties:

Display of active productions and animal sheds with their remaining time per resource. Including the animal sheds for feed, water and straw. Revamp Mix is also displayed as such.
A production is only displayed if ...
it has less than 2 months remaining runtime.
it has less than 50% fill level. (Except for Revamp Mix inputs, where this is ignored).
The production line is activated.
The display is sorted by remaining runtime, whichever runs empty or is empty first is at the top.
Productions that are full are still above. Full animal sheds can be deactivated in the options.
How many productions are displayed can be set in the options.

Sales help
If the sales price trigger mod is installed, it is displayed if the price is good and the products are available for sale. The following applies here:
A sales price must be set in the sales price trigger and this must be exceeded.
The quantity selected in the options must be available in a silo or production (no animal sheds).
The display shows what can be fetched from where and sold to where.

Requests and suggestions for improvement as well as error messages are always welcome. These can be best done on my Discord in the channel of the mod. https://discord.gg/Va7JNnEkcW
If you don't like it, just don't use it.



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