DS-Power
529.87 MB
Welcome to Schwaadeheim The map contains: - 161 plots of land - 121 fields, including 13 meadows - 2 equipped farms without a farmhouse; the farmhouse can be found in the town - Two additional building plots for farms and three for production facilities - Various buying stations for animal feed and consumables, such as 2 warehouses - 20 sales outlets - Biogas plant (BGA) - Vehicle dealer - Livestock dealer - Bale and pallet warehouse - 21 production facilities: canning factory, cement factory, sugar factory, dairy, lime, diesel, paper factory, tailoring, spinning mill, bakery, sawmill, fertilizer, soup factory, fermenter, compound feed for cows and pigs, rock crusher, Mia 2000, potato processing plant, liquid fertilizer and herbicide production, seed production, and more - Other consumables like liquid fertilizer, herbicide, nutrient salt, weed control, baker’s crates, wooden crates, diesel pallets, empty pallets, packaging materials, butter, cheese spice mixes, red boxes, organic flour - 50 collectible items - Ready for Precision Farming (DLC) Some productions generate waste, which is collected daily by the waste disposal service for a small fee. Small tip: If you cannot load any equipment and the top control menu constantly shows "Fill up pallet/load," remove all pallets from the loading rig, similar to liquid containers. Required mods: - Feed Mixing Plants - Garden Plot - Fermenter 60000L - Cow Shed 3+0 - Pigsty - Carpenter Old Pallets and Bale Storage - Liquid Fertilizer and Herbicide Production - Seeds Production - Dutch Shed Pack
Comments:
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eli_griffin
24 Dec 2025
Looks like a great map! Sharing it would help spread the word. Anyone wanting to grasp how dynamic farming can be here will enjoy this. Lots to dig into and, with all the needed productions, it's perfect for community games!
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federico.l
24 Dec 2025
Great map with a lot to explore! Enjoyed the variety.
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Hauser22
23 Dec 2025
Definitely the best mod I’ve downloaded this week! Great detail everywhere. The variety of fields and factories has kept things fresh in my farming routine. Ideally, clearer paths or intersections could smooth out traffic when farming production requirements peak, as they'd prevent cues near spots like the bakery and sawmill. For us collectors, speeding up haulage with additional store animations might improve flow. Would love to see further integration maybe for our mixing plants. Overall, enjoy every bit of deliberation. Keep creating!
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