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Fruit Greenhouse v1.1.0.0 fs25-mods

MTL Modding Team

6.42 MB

FS25 mods Fruit Greenhouse v1.1.0.0 menu showing production chains for grapes and other produce.
FS25 mods Fruit Greenhouse v1.1.0.0 menu showing production chains for grapes and other produce. A view of a farm in FS25 with a fruit greenhouse, fields, and trucks, showcasing the Fruit Greenhouse mod v1.1.0.0. Night view of a Fruit Greenhouse mod in FS25, illuminated with tractor nearby in the field. Interior of a greenhouse in FS25 with various plants, part of the Fruit Greenhouse mod v1.1.0.0 for Farming Simulator 25. FS25 mod Fruit Greenhouse v1.1.0.0 screen showing production chains with products like grapes, green beans, and materials like water. FS25 mods: Green fruit greenhouse setup near a farmhouse and machinery in Farming Simulator 25.
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Description:

This is the fruit greenhouse where you can produce olives, grapes, peas, spinach, and bush beans without the need for expensive machinery.

Changelog 1.1.0.0
There are now two greenhouses: a fast one and a slow one. The fast greenhouse has a higher output, while the slow one is scaled to real-life sizes.
Moddesc description adjusted
Fixed some minor bugs.

You can transport and store olives, grapes, peas, spinach, and bush beans as bulk goods. Additionally, the fruit greenhouse is now available in two versions, detailed below.

Information for Fast Fruit Greenhouse:
Construction cost: $12,500
Daily maintenance: $50
Resources required: water, seeds, fertilizer, and herbicide
Fruits produced: olives, grapes, peas, spinach, and bush beans
Capacity per fruit: 100,000L - 200,000L
Cycles per hour: 25
Cost per hour: €20
Category: Placeable - Factories - Greenhouses

Information for Slow Fruit Greenhouse:

Construction cost: $12,500
Daily maintenance: $50
Resources required: water, seeds, fertilizer, and herbicide
Fruits produced: olives, grapes, peas, spinach, and bush beans
Capacity per fruit: 5L - 20,000L
Cycles per hour: 15
Cost per hour: €20
Category: Placeable - Factories - Greenhouses

Changelog 1.0.1.0
Fixed a bug in the moddesc - Incorrect text
Fixed a bug in the fruit_greenhouse.xml
Improved support for modmaps

Comments:


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  • Aidan

    28 Feb 2025

    Really cool mod! Great variety!

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  • Skipster115

    28 Feb 2025

    Appreciate the solid mod! It would be great if you could add a seasonal aspect to the greenhouse, like simulation of crop yield variations throughout the year. It could really enhance realism and make management strategic.

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  • MarioAlex

    28 Feb 2025

    This is definitely the best modI’ve picked up this week! I'm enjoying the different output options between the fast and slow greenhouses, it adds a nice strategic feel to my gameplay. Just some small tweaks with conveyor efficiencies would really enhance it further. Keep it up!

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