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Wobby_
32.10 MB
2 buildings as a PACK: A drive-in distribution center serving as a central unloading point for harvests, facilitating distribution to production, and a silo for storage, bale, and pallet unloading, along with a fuel pump. The drive-in distribution center acts as a key hub for harvest unloading, allowing for distribution to production or direct sales, while the drive-in silo is designed for bulk goods, bales, and pallets storage. ATTENTION: 2 buildings – distribution center and silo as a PACK!! Distribution center (found under 'Production > Factories'): – THE CENTRAL COLLECTION POINT FOR HARVEST AND PRODUCTION – 2 unloading ramps for bulk goods, pallet storage for up to 350 pallets with removal function, fuel column for silage additives, diesel, and AdBlue vehicle refueling. It supports the storage, sale, and distribution of raw materials from harvest and production to production – DISTRIBUTION CENTER – Liquids are also supported. Bale trigger for round and square bales, including cotton. Direct sales can be set! Silo (found under 'Silos'): Pallet storage for up to 350 pallets with removal function, MultiFruit (bulk), 2 covered unloading points, unloading also possible with Meiller tippers! Bale unloading point for round and square bales, liquid unloading point, loading point in the hall! (indoor)
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Braden
29 Dec 2024
This adds a level of realism that completes the farming experience. Great mod!
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ButlerBreeze460
28 Dec 2024
With this DriveIn Distribution Center, you’ve basically created the ultimate farming pit stop. I wasn’t sure which two spots to avoid rushing my ? ?? and unloading my lâuscious yields—but now it's a no-brainer! Just ask the stored bales, they're hanging at their rail bar more than evader pals. Really digging the convenience! Though, let's be honest—an upgrade for more outloading spots would take it from a busy intersection to the Romeo and Juliet of listen-outs! But hey, can't less attract with comparative skills! Cheers to fewer harvest mishaps and davantage action efficiency!
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Tristan
28 Dec 2024
This mod really enhances immersion, fantastic work! The central location and multiple unloading options embrace a more lifelike harvest transport model, reinforcing realism in-game. A few additional support vegetative compatibility might further elevate it, but overall, usage is smooth!
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