[Weekend Farmers]
299.72 KB
This mod introduces growth-stage-dependent yields to the field chopper harvesting system. Players who harvest later may enjoy higher yields, but they also face increased risks from severe weather or wild boars. Default values are already configured for the base game and maps based on multi-fruit templates. Custom adjustments can be made directly via the forageYieldScales.xml file in the mod. Example: Default values in the mod for Maize:
– harvestReadyGreen – Growth stage 5 – 100%
– harvestReadyGreen2 – Growth stage 6 – 125%
– harvestReady3 – Growth stage 7 – 80% The mod includes a PDF guide explaining how to integrate it into mod maps and how to adjust the YieldScales directly within the mod. Maps that use their own forageYieldScale entries remain playable without the mod and retain their existing crossplay capabilities.
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