BMProd
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Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather. **What does the mod do?** The mod introduces a dynamic dirt system that influences: – Wheel behavior – Surface grip – Visual effects – Vehicle cross-country capability – Field and soil conditions Every trip in the rain or on a damp field carries the risk of getting stuck, not just a visual detail... **Key features** "Real" mud physics Dirt is calculated based on humidity in real time! **Wheels can:** – slip – lose grip – get stuck in the mud The heavier the equipment, the higher the risk of getting stuck **Interaction with fields** Mud behaves differently depending on the type of soil; for example, plowed fields are the most viscous! Optionally, vegetation can be removed in deep mud. **Flexible settings!** The mod is fully customizable via the game menu: – enable/disable the mud system – adjust the viscosity effect strength – influence of rain – visual effects – vegetation removal – and much more (over 20 different options) All parameters can be adjusted on the fly without restarting the game. Enjoy your gameplay! Use of the mod code without permission is prohibited, as is distribution to other sites outside the author’s link. All rights reserved! **V1.1.4.0** – Now dirt will be painted in the color of the spray type of the field; for example, if lime is applied, the dirt on equipment will appear whitish. The same applies to manure and fertilizer, configurable in the mud settings in the field menu. – Snow can now stick to the wheels if the temperature is above minus 7°C and snow is present, creating a mesh of dirt and snow. If the temperature drops below minus 8°C, only the tire color remains, as in the standard game.
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