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More Realistic V20260329 fs25-mods

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More Realistic V20260329
More Realistic V20260329
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Description:

What is MoreRealistic Mod? Changelog:
20260329 – New woodcrusher code to limit sliding during operation, relying solely on the joint between logs and crusher (no forces or frictionVelocity)
– Added converted Lemken Solitair 12 seeder
– Fixed speed display issue when multiple dashboards are present for the same node (e.g., John Deere 8R speed display)
– Added converted Geringhoff Sunlite 40 header
– Updated to game version v1.17
– Fixed detection issues for soil already loosened
– CVT fix: transmission lock-like behavior after heavy engine braking when accelerating again at low speed (around 10kph)
– Added converted Einboeck Taifun XXL 900
– Added converted Vaderstad NZ Extreme 1425
– Fixed bug with implements that are 'combine'-type (e.g., Grimme Evo290)
– New feature: disable implement wheels’ DisplacementAllowed in lowered position to prevent bouncing effects (e.g., Vaderstad NZ Extreme 1425)
– Added parameter: mrNoGroundDisplacementWhenLowered
– New feature: disable workarea processing when stationary to fix issues like the Pottinger Terria 6040 dancing effect when detached during work
– New feature: apply a factor to reduce average rolling resistance for trailers with multiple inline axles, using the inlineAxleNumber parameter (e.g., Brandtner TR34090)
– Added converted Valtra S 6th gen tractor
– Added converted Massey Ferguson 9S tractor
– Added converted Summers CP2050 cultivator
20250519 – Introduced randomness in rotating parts speeds (e.g., Smaragd 500K)
20250521 – Improved combine harvester speed limit
– AI driver now uses brakes to prevent accidents with light tractors and heavy trailers
– Adjusted canola capacity (fruitTypes.xml)
20250523 – Fixed rare behavior with power reverser at change points
– Added conversions for servo25 and pov5xl ploughs
– Fixed visual bug: player’s left foot moving between pedal clutch and idle
20250526 – Tuned Lemken Smaragd rotation radius
– Set default forcePointRatio for MR Vehicles to 0.5
– Added CaseIH Farmall C conversion
– Added mrKeepCurrentGear parameter for direction change, useful with powershuttle
– New mrUpdateDynamicFriction function, considering tire width and radius
20250527 – Reworked MrEngine loading to prevent errors when renaming the folder
20250530 – Minor XML adjustments for tractors to pass gsVehicleAnalyze
– Fixed changeDirection timing on Challenger MT645
– Adjusted engine sound proportionally (power 0.25 instead of 0.7)
– Fixed auto downshift issues during heavy slipping
– Added XML parameter for better plough check point placement
– Tweaked plough draft force curve based on speed
– Modified DDk2400 trailer brakes
– Fixed reverse button behavior when manual direction change is active
– Corrected gear shift behavior in reverse with manual gear shift
– Added converted Claas Evion 450 + Vario 620 header
– Added conversions for various cultivators and seeders (e.g., Knoche ecoCultivator300, Amazone Cenius 4000 Super)
20250531 – Added converted Einboeck Pneumatic StarPro 1200
– Added converted Gorenc Puler 600
– Fixed bug with manual clutch causing engine stalls during braking or under load
20250601 – Adjusted PTO tool handling, engine RPM, and sound
– Improved rolling resistance system, especially at still and in fields
– Added converted Farmax Rapide 450
– Added converted Horsch Kredo power harrow
– Tweaked dynamic friction for wet/snow conditions
20250602 – Removed RPM interpolation for better sound and needle accuracy
– Improved wheels physics handling manual and clutch modes
– Reworked rolling resistance factors based on ground, wetness, and tire size
– Standardized fuel usage factors for MR and non-MR vehicles
– Vehicle debug now shows accelerator and brake pedal values
– Fixed issue with brakeToStop parameter affecting multiplayer
20250604 – New rolling resistance calculation considering field soil firmness
– Fixed reverse dynamic friction inconsistencies
– Reduced hydrostatic transmission braking force to prevent over-braking
– Smoother direction changes with hydrostatic transmission
– Set moddesc version to 99
– Default motor.autoGearChangeTime to 700ms
– Enabled clutch pedal depression in automatic modes
– Improved gear change timing and slip handling
20250606 – Adjusted clutch slip times and RPM curves
– Smoother unloading of combines at low RPM
– Fixed widthAndDiam parameter loading bug
– Disabled MR WheelsUtil update for AutoDrive-controlled vehicles
– Enabled gear shifting and clutch use in automatic mode
20250607 – Limited max rolling resistance pressure on soft terrain
– Added converted Bredal K105 lime spreader
– Implemented autoshifting to prevent getting stuck in first gear during heavy slip
– Provided recommendations for differential settings to avoid instability
20250608 – Prevented non-power reversing gearboxes from using powerReversing code
– Smoothed autoshifting mechanics
– Disabled auto park brake during manual clutch operation
20250609 – Removed problematic autoshifting mechanisms
– Added damping for driven wheels rotating faster than others
– Enabled auto-accelerator when PTO is active
– Increased draft force for low RPM PTO tools
– Fixed engine stall bug with manual clutch
– Implemented realistic stall timer (engine stalls if RPM drops too low within 0.3s)
– Enabled auto park brake and clutch during hard braking in manual clutch mode
20250610 – Removed max acceleration limits for AI and PTO
– Fixed AI brake release bug
– Added converted Hardi Mega 1200 sprayer and front tank
– Fixed brake pedal visual bug
20250611 – Added converted Pottinger Rotocare V12400
– Added converted Hardi Aeon 5200 sprayer
– Fixed manual clutch stopping power bug during reverse
20250612 – Repeated addition of sprayers and trailers
– Fixed manual clutch reverse stopping bug
20250614 – New vehicle override system for DLC compatibility
– Added converted Ford / Versatile 976
– Fixed gear group selection bug in automatic shifting
– Adjusted self.manualClutchValue to 0.5
– Improved auto gear shifting logic based on engine load and target speed
20250622 – Enhanced vehicle gear update to respect direction change timing
– Added converted Hardi Mega 1200 sprayer and trailers
– Fixed reverse light bug in some situations
– Added converted Volvo L120H wheel loader
– Fixed brake pedal visual bug
20250701 – Adjusted forcePointRatio placement
– Improved dynamic friction calculations
– Added converted Unia Fenix 3000 and Agromasz Aquila Drive seeders
– Updated pressure functions
20250707 – Added converted Pottinger Servo T6000 plough
– Tweaked draft force curves for ploughs
– Fixed AI driver movement issues with PTO tools
20250718 – Added converted shallow cultivators and heavy cultivators (e.g., Vaderstad TopDown 600, Kuhn Prolander 7500)
– Adjusted FWA differential ratios
20250723 – Tuned Vaderstad Rexius 1230
– Added converted rollers and other equipment
– Adjusted engine governor range for MR vehicles
– Changed lime bigBags to 1000L capacity
20250724 – Added visibility-based draft force multipliers
– Added converted sub-soilers (Agrisem, Alpego)
20250727 – Major overhaul of wheel physics to include wheel masses for better stability
– Fixed MR engine rotation offset issues
– Updated implement attachment and draft force handling
20250730 – Fixed Rexius 1230 bug and improved wheel force points
– Implemented combine speed limiting system
– Improved center of mass calculations
20250731 – Added draft force for headers
– Added converted Volvo wheel loader
– Fixed brake pedal visual bug
20250801 – Added seeders and sprayers (Unia Fenix, Agromasz Aquila)
– Updated pressure functions
20250818 – Added multiple seeders and spreaders (Poettinger Aerosem, Amazone Precea, Kuhn Maxima, Horsch Maestro, Grimme Matrix, etc.)
– Fixed object change bugs and pressure calculations
20250826 – Increased rolling resistance on loose soil
– Improved wheel force point positioning for stability
– Added converted Deutz Fahr Agrostar 8.3 tractor
20250828 – Tweaked trailer and tractor physics for new force point system
– Improved auto shift gear behavior
– Removed manual clutch special engine RPM in base game
20250831 – Enhanced auto gear shift for smoothness
– Updated combine speed limit system
– Improved center of mass calculations for fertilizer spreaders
20250826-20250902 – Compatibility updates with game patches
– Fixed engine RPM issues in neutral
– Improved auto group change logic
– Added various new vehicle conversions (e.g., Massey Ferguson Beta, Fendt 5275CSL, New Holland CH 7.70, corn headers, etc.)
– Introduced min wetness functions for harvest conditions
20250916 – Fixed autoshift bug with single gear
– Fixed loading issues with certain equipment
– Added international trucks and trailers
– Tweaked draft force and accelerator response
20251003 – Fixed FPS drops caused by vehicle lights
– Added elastic connections between headers and combines
– Simplified rolling resistance formula
20251023 – Added Claas Arion 500 tractor
– First release of MR CVT transmission
20251024 – Further improvements to Claas Arion 500
– Adjusted yield reduction for Precision Farming
20251030 – Enhanced MR CVT
20251110 – Added sprayers, spreaders, and trucks (Berthoud, Amazone, Streumaster, Mack, New Holland)
– Tweaked auto gear shifting based on virtual speed and engine load
– Improved DLC vehicle handling with a copy-based system
– Added Holmer TerraDos T5.40 sugarbeet harvester
– Fixed top reverse speed issues in MR CVT
– Updated versatile/ford tractors for patch compatibility
– Fixed reverse light issues
20251202 – Fixed engine issues in reverse
– Added more vehicle conversions (Case Puma, Steyr Absolut, Lemken Titan, Krampe BigBody, Agrifac Lighttrax, Amity defoliator)
– Continued bug fixes and improvements
20251209 – Repeated vehicle additions and bug fixes
– Added sugarbeet harvesters and loaders
– Fixed reverse light bug
20260105 – Fixed rolling resistance bug
– Improved power shuttle responsiveness
– Added potato harvesters (Ropa Keiler, Grimme Evo, Ventor)
20260113 – Further bug fixes and new equipment
– Added more potato harvesters
20260213 – Added Einboeck Aerostar weeder
– Improved dashboard realism
– Enhanced MR CVT PTO mode
– Added new trailers and loaders
20260225 – Added slurry tool
– Improved power consumer force multiplier
A deep modification of the game to enhance the driving experience, making it more realistic and enjoyable. More realistic history: IRL, I drove my first tractor at age 7 (Ford 7000, IH745). I am also a software engineer. I started modding with FS2011, fixing physics and bugs to improve driving realism. Over the years, I dedicated thousands of hours to develop MR, aiming to replicate real-world vehicle behavior, including physics, traction, and engine response. My goal is to create a farming simulator experience that feels authentic, especially in driving and vehicle handling. Despite the effort, I haven't been able to fully realize this in official versions, but MR25 is my latest attempt to bring that realism to life. Expect more accurate rolling resistance, tire forces, gravity, mass, and transmission management, making your farming experience more immersive and true to reality. Please note, I cannot override every equipment or mod, but I strive to improve the core physics and vehicle behavior for a more authentic simulation.

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