farmtechgame
4.03 MB
FS25 Script Guide – RIOS Water to SPLINES (Creating a river using a spline in Farming Simulator 25 via GIANTS Editor) Purpose of the script The FS25 – RIOS COM SPLINES script is designed to quickly create a river using a spline without manual modeling in Blender.It automatically: - creates a water surface - applies wave animation - aligns to the terrain - sets the depth - adjusts the flow Ideal for maps like “Dubrovka Village” with natural landscapes. Preparation before launch Step 1 – Creating a spline Open the map in GIANTS Editor Create a new Spline Lay it along the trajectory of the future river Edit the points (to make the bends smooth) Important: The spline must be selected before generation The starting point determines the flow direction Run the script Open the Scripts menu Select FS25 – RIOS COM SPLINES The settings window will appear Basic river settings - Width of the river (Largura do Rio) - Range: 0 – 50 - Determines the width of the water surface. - 5–10 ? small river - 15–25 ? medium river - 30+ ? large river - Depth (Tamanho do rio) - Range: 1 – 10 - Determines the depth of the riverbed. - 1–3 ? shallow - 4–6 ? normal depth - 7–10 ? deep - Smoothing (Escala das ondas) - Range: 1 – 100 - Controls the smoothness of the water surface. - Smaller value ? more polygons - Larger value ? simpler geometry - For performance, set between 80–100. - Water animation - “Fluxo” checkbox - Turns on water flow. - If enabled, water flows along the spline. - Current speed (Velocidade do Fluxo) - Range: 1 – 12 - 2–4 ? calm water - 5–8 ? moderate flow - 9–12 ? fast current - Wave size - Higher values produce larger waves. - For realism: - 5–10 ? calm - 15+ ? noticeable waves - Relief alignment - Tick “Alinhar ao terreno” - If enabled, the river automatically adjusts to terrain height. - Offset Y (Deslocamento Y) - Range: 0 – 20 - Adjusts water height relative to ground. - Positive ? higher water - Negative ? lower water - Depth of excavation (Profundidade da neva) - Determines how much the script lowers the riverbed. - Usually 2–4 is sufficient. River generation - After setup: - Select the spline - Click GERAR RIO - Wait for completion - The river appears automatically in the scene. Recommended settings for a realistic map For a map styled after central Russia: - Width: 12–18 - Depth: 4 - Smoothing: 90 - Current speed: 4 - Recess depth: 3 Possible problems and solutions ? The river hangs in the air - Enable “Align to terrain” - Check Deslocamento Y ? Water is not animated - Check the “Fluxo” checkbox - Ensure the water material is correct ? The river edge looks like Tetris - Decrease the smoothing value - Increase spline point density Tips for professional results - Add more spline points at turns - After generation, manually edit terrain - Add decor: stones, reeds, dirt - Avoid making the river perfectly straight Summary The FS25 – RIOS COM SPLINES script allows you to: - Quickly create realistic rivers - Adjust depth and flow - Automatically align to terrain - Save time compared to manual modeling
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jacob_follow
02 Mar 2026
This is the best mod I've downloaded this week! It streamlines creating rivers and enhances map realism effortlessly. The fluid adjustments deliver great results in all types of environments. I appreciate the depth controls and wave animation features. Maybe consider improving any visual glitches along the bank for a polished touch. Overall, thank you for this handy tool!
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