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A patch that fixes the bug caused by multiple mods changing the same filltype without defining explicit texture paths. Symptoms include log errors, textures appearing as wheat (when they should be different), or certain filltypes failing to spawn as pallets. Known affected mods include Additional Filltypes, Seasonal Prices, and Coal Mine, but any mod altering filltypes might be impacted. If you use mods that add or modify filltypes, installing this patch is highly recommended. It is safe to add to an existing savegame and can be removed at any time without issues. This mod works silently in the background, providing a workaround until the bug is permanently fixed in the base game.
Symptoms:
- Log errors such as:
— "Failed to open xml file 'C:/MODS/FS25_ZYX_SeasonalPrices_crossplay/data/objects/bigBag/pigFood/bigBag_pigFood.xml'"
— "Unable to find vehicle storeitem for 'C:/MODS/FS25_ZYX_SeasonalPrices_crossplay/data/objects/bigBag/pigFood/bigBag_pigFood.xml'"
— "Texture array layer 'C:/MODS/FS25_Coal_Factory/C:/MODS/FS25_AdditionalFilltypes/fillPlanes/coal_diffuse.png' couldn't be loaded."
- Pallets cannot be spawned (e.g., using PowerTools)
- Custom filltypes (e.g., coal) display incorrect textures (black, transparent, or resembling wheat)
Comments:
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jaxdog33
21 Feb 2026
Usually, watering the logs does help, but with this mod, no need for a hose! Great job fixing the issues quietly—everything flows smoothly now.
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JimTheTractorMan
21 Feb 2026
It would be great to see an added feature to reset game settings relating to filltypes directly from this mod. This could streamline restoring an uncompromised filltype availability after map restarts. Just a thought to enhance usability since I've encountered inconsistent textures post-mod activation.
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