ModdingAssociation - Tidde
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This mod dynamically adjusts the storage capacities of all animal husbandries based on the maximum number of animals in each placeable. The following systems are scaled automatically: food capacity, straw storage, liquid manure storage, and water storage. Regular barns use their XML-defined maximum animal count, while cow pastures ("cowHusbandryPasture") are always treated as having 20 animals to ensure consistent balancing. These adjustments are applied globally and automatically during placement initialization, allowing the base game and any modded husbandry to benefit without needing XML modifications.
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Bogo123
15 Jan 2026
Great concept with the dynamic capacities. Looking forward to future updates! Please keep expanding on it.
React