
Realistic Repaint Costs v0.1.0.0

Mod-Network is recieving some updates. Thank you for your patiences ;)
Achimobil
106.75 KB
A small mod to extend the displays. 1.2.0.1 - Fixes Lua error from Patch 1.9.0.1 related to working width Enhances the Info Hud displays for: - Silos - Productions - Animal sheds - Manure heaps - Trees (most information available only in single player) - Vehicles and attachments - Field growth - Factories and event buildings - Adds units of measurement where applicable, as not everything is in litres - Shortens the display of Shift in German and English in F1 view The mod fixes the following base game bugs: - Missions for fruits requiring a preparer are now generated (ensure your map has a suitable sales point for loose goods) - Incorrect quantity display in feeding robots if the base recipe changes - Double manure display for animal barns with integrated manure pile Uploading to sites other than ModHub is prohibited and illegal; only link with the original download link. NO substitute links! Modifying and re-uploading in whole or in part is not allowed! Bugs and suggestions are welcome on GitHub. Changelog 1.2.0.0 - Added more translations - Disabled debug output for trees - Corrected tree growth time calculations, fixing a 24h difference - Removed manure heap fix, as it was addressed in the base game by a patch (ensure you use a manure heap extension!) - Shortened translations for various keys in the F1 menu for some languages - The working width display now functions again when set via other configurations (Fix Patch 1.7) - The working speed is now displayed if available - Fixed incorrect growth display for crops like grapes - Weed status is now shown with the necessary device - Supports the Adjust Working Speed mod, displaying actual and original speeds in brackets - Grass growth now shows the current stage and the upcoming stage - Fixed the giant error of double manure display for animal barns with integrated manure pile 1.1.2.0 - Fixed Lua error from Patch 1.6 - Missions with weed whackers are now generated - Added translations for IT and UK - Fixed Lua error for vehicles without a shop category - Display of integrated and external manure storage in cowsheds 1.1.0.0 - Improved translations for DE and PL, added new translations for PT and CS - Show growth phase and maximum growth - Fixed Lua bug for trees in the last growth phase - Vehicles now display shop category and current weight - Added maximum and progress indicators for factories - Extended display for event buildings - Increased standard entries in the F1 menu (thanks to HoFFi) - Fixed bug where manure heap was not connected after game load (addresses base game bug until fixed in a patch)
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FarmingSim19User
28 May 2025
Great mod for extending info displays! It really clarifies what’s happening with my farms. If you're satisfied, it would be great if you could share it on social media; it deserves more attention. More visibility can inspire further updates or enhancements!
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