Mod-Network is recieving some updates. Thank you for your patiences :)
Welcome to Ostenwalde in the beautiful Münsterland
Changelog 1.3.0.1 (by ModHub Team):
- Removed Mod dependency of an no longer available mod.
The card contains:
- 4-fold card
- More ground angle = 32
- 201 fields
- 1 gas station
- 4 Water purchase points
- 14 forest areas
- 6 yards
- 2 free areas for building
- 1 vehicle dealer
- 10 points of sale
- 1 livestock dealer
- 1 Start yard
- 1 Fire department
- Sales outlets and dealers have opening hours
- Opening times from 8 a.m. to 7 p.m
- When you start the map for the first time, the dealer's gates don't open until 9 a.m
- There are pastures for cows in some meadows
- In order to remove one of the fences placed on the farms you must join farm ID 1
Changelog 1.1.0.0:
- 6 new fruits have been added ( Triticale, Spelt, Alfalfa, Clover, Greenrye, Rye, )
- Trees have been reworked across the map
- In some meadows near the cows, the water symbol was moved back to the correct place and made visible
- PDA Revised
- The wagon can now be sold at the biogas plant
- You need a new savegame to make everything effective
Changelog 1.2.0.0:
- AI traffic has been temporarily removed from the side roads
- New fertilizer textures
- Trees removed from the mill in field 96
- New messenger textures for the fields (dug, rolled, sown)
- Green rye now grows twice
Changelog 1.3.0.0:
- AI traffic has been reactivated on the side streets and moved to the right
- Grass on the map revised
- New map background
- At field 71 on the driveway to the field a tree was removed
- At field 81 on the driveway to the field a tree was removed