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FS25 Random World Events
The complete rewrite of the FS22 original for FS25. A probabilistic event engine triggers timed world events during gameplay, affecting your economy, vehicles, fields, and more. Each event has its own intensity, duration, and cooldown, with only one active at a time, and cooldowns prevent spam. A separate physics layer adjusts terrain-aware wheel grip and suspension on your vehicle every frame. All settings are saved per savegame, allowing each farm to run uniquely.Features
Probabilistic Event Engine
Over 43 Events Across 5 Categories
Customizable Frequency, Intensity & Cooldown
Per-Category Toggles
Manual Event Trigger
HUD Notifications & Warnings
Terrain-Aware Vehicle Physics
Per-Savegame ConfigurationControls
Toggle the Event HUD: F3
Open Settings Panel: Shift + O
Trigger a Test Event (console): rwe
Note: Only one event runs at a time with a cooldown between them, ensuring events land smoothly without chaos! Weather events are still in development, and in multiplayer, the economy and physics effects currently apply per player (full network sync coming soon).V2.3.0.0
Changes
Balance Adjustment: Money events now pay out in single-player too. Previously, most money events (subsidies, donations, insurance, windfalls, bills) often didn't reach farms. Now, each eligible farm receives its funds as a line on the finance statement.
Event price adjustments are handled via Market Dynamics instead of directly changing game prices.
Wear events increase wear on all vehicles in use (driven by any player or hired worker), decided by the server; parked vehicles are unaffected. Low Wear and High Wear scale the damage accordingly.Added
Multiplayer: Event announcements now reach all players. Previously, only the host saw events, and on dedicated servers, no one did.
An event HUD toggle in the Control Center, actions within the Control Center, and an event HUD that matches the base game’s theme and can be resized in width.
With the Tax Mod installed, money from random events appears in the Tax Mod ledger.Fixes
The settings panel now keeps the mouse cursor and maintains the camera while open.
Default key bindings no longer conflict with other mods, and the settings screen no longer shows outdated keys.
Key presses are registered only in appropriate contexts (on foot or in vehicle).
Multiplayer: Changes made via Settings Hub are saved only by the host.
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