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Mining / Pit Layers (TerraFarm Add-on) V1.6 fs25-mods

FrittePlayz

12.84 MB

Mining / Pit Layers (TerraFarm Add-on) V1.6
Mining / Pit Layers (TerraFarm Add-on) V1.6 Mining / Pit Layers (TerraFarm Add-on) V1.6 Mining / Pit Layers (TerraFarm Add-on) V1.6 Mining / Pit Layers (TerraFarm Add-on) V1.6 Mining / Pit Layers (TerraFarm Add-on) V1.6 Mining / Pit Layers (TerraFarm Add-on) V1.6
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Description:

Create your own gravel pit, coal mine, or limestone quarry in FS25 — experience realistic mining gameplay: the material in your bucket depends on how deep you dig. Start with topsoil, then gravel, then the pay seam, and finally bedrock at the bottom. Works on any map without the need for map editing or drawing areas. Simply set the target to "Everywhere (no area needed)" on the layers page, save, and the layers will be applied across the entire map. An area drawn with TerraFarm wins wherever you assign it; areas turned off or manually assigned a material will have no layers, keeping building sites and pipe trenches clean. The target height tool allows you to level a pad, cut a berm halfway up the pit wall, or grade a ramp at a fixed slope — the dozer will hold that line. Heights set manually are unaffected by the mod; the display indicates where the layers are cut off. In-game features include a layer editor for materials, depths, and order per map or area, an on-screen depth display showing current layer, dig depth, target height, and warnings, spoil memory that retains dumped material, water guard to prevent pit floors below water level unless set otherwise, and a startup report with your map’s real numbers. Available in seven languages (EN, DE, FR, PL, IT, PT, BR), with an included manual and a 29-minute video tutorial subtitled in all languages. Requires TerraFarm by scfmod (GitHub only, folder must stay FS25_0_TerraFarm) and at least one machine with TerraFarm configuration. PC/Mac only. This is an unofficial add-on, not affiliated with scfmod or GIANTS. Download, source, and bug reports are available on GitHub. Version 1.6.0.0 includes important fixes for game freezes caused by deep shoveling or working against steep walls, and improvements to area and height handling. New features include layers without a drawn area, the target height as a tool for leveling and ramp grading, display of height origin and warnings, support for Portuguese and Brazilian Portuguese, and detailed starting reports. Rejected terrain changes are now visible, and the water protection system checks all corners of an area. Various display and text errors across all languages have been fixed. The log is now entirely in English for clarity, with logs moved to GitHub and Discord. A new header image and updated FrittePlayz logo complete the update. Required mod: TerraFarm.

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