Mod-Network is recieving some updates. Thank you for your patiences ;)
Changelog:
1.0.0.1: Fixed error with bigbags
1.0.0.2: Changed RegisterSpecialization.lua to adopt to FS22 1.4.0.1; increased ModDesc version
This mod adds a new HUD which shows the tip side of the currently selected implement/trailer. This enables you to hide the help menu, while still be able to see the currently selected tip side.
With the right control key and T (RCtrl + T) you can open the configuration menu. Please keep in mind that you can open the configuration menu only when
a tipper/implement which supports multiple tip sides is currently selected (aka: You can already see the tip side HUD)
Configuration options:
- Position
- Color
- Iconset
- Show/hide the description of the tip side next to the icon
- Icon/Text scaling from 0.5 to 1.5 times
The key bindings for the config menu are just visible when it's open. By default the following keybindings are used:
- Right Ctrl Key + Key up -> Menu up
- Right Ctrl Key + Key down -> Menu down
- Right Ctrl Key + Space -> Change menu option
As an additional option you can also use your mouse to navigate the menu. By using the mouse wheel you can navigate up and down, with a click of the left mouse button you can change a setting.
These settings get saved per savegame. In Singleplayer this config file is located at:
modSettings/TipSideDisplay/savegameXX/Config.xml
In Multiplayer the following save location is used for the client & server:
modSettings/TipSideDisplay/MP_SavegameName_MapId_MapTitle/Config.xml
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