Mod-Network is recieving some updates. Thank you for your patiences ;)
asylummodding
6.75 MB
The small food production or canning and bagging mod was poorly designed in the FS25 base game. I couldn't stand it, so I revamped it by placing the machines and interaction trigger inside a small base game shed. Add fruits and ingredients to create the desired product. The production speed is significantly faster, and the volume of each item is also higher than before. The exterior of the building is more appealing, and it now features a dump trigger for easier unloading. You can cut down the tree and mulch the bushes if you wish to remove them. Enjoy the mod, and if you like it, feel free to support the cause. You can find me in the Asylum discord if you'd like to chat about FS25, modding, or other topics. Chris
Comments:
Login to place a comment: Login
VasudevRam
31 Dec 2024
It's great to see someone diving into food production, wrapping things up like winter crops! Love how you turned a dreary canning experience into a top-notch production line. If it were any faster, it might have converted my cmp haul to hinting “Fast and Flurious—Cut Down & Cook”. Keep cooking these awesome mods!
React
RameezSandhu27
30 Dec 2024
The?? facility is a promising addition! Providing more recipes would enhance gameplay, as I feel stuck after running few cycles. Great work on the production speed; speed and capacity improvements definitely benefit routines.
React
Tommy
30 Dec 2024
Thanks for your work on this. Could you share more about the interaction triggers and their placements?
React
Chris0823
30 Dec 2024
Is the production output customizable, or is it fixed?
React
Aiden
30 Dec 2024
You really took the shedding of tears over this food mod and turned it into snacks! Great job!
React
Sumo61
29 Dec 2024
I really watched the advantages of this mod while prepping for a market day. The food prep tools fit neatly within my farm’s layout, speeding up my canning process and optimizing storage like a dream. Great job!
React