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Universal Autoload v0.0.0.13 fs25-mods

loki79uk

215.37 KB

FS25 mod Universal Autoload v0.0.0.13 showing a trailer loaded with large white bags of calcium carbonate.
FS25 mod Universal Autoload v0.0.0.13 showing a trailer loaded with large white bags of calcium carbonate. FS25 mods: Tractor and trailer near stacked lumber in Farming Simulator 25 Universal Autoload mod v0.0.0.13. FS25 controls menu displaying Universal Autoload v0.0.0.13 key bindings in Farming Simulator 25 mods.
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Description:

v0.0.0.13
Fixed loading bugs (hopefully).
Removed references to "partially" unloaded for now.
The real fix was to treat loading the same way as bale collection mode, as it does not rely on collision detection, which is currently inactive.

DEVELOPMENT RELEASE - Please test and provide any bug reports or feedback.

READ THIS FIRST
There seems to be confusion regarding how settings are saved and loaded:

If you have a vehicle in a savegame before adding UAL, you need to purchase another copy of that vehicle to create the settings, then restart the save game you want to use. You can buy it in any savegame; just the act of purchasing will create a global default for that vehicle.
Currently, the configuration file is updated/saved (in mod settings) when you BUY a vehicle or apply changes to a vehicle in the workshop (e.g., just changing the number plate). This is a temporary workaround until a proper button to "apply" the new settings is added.
In multiplayer games, all clients can edit vehicles when they buy one, but the configuration is saved ON THE SERVER only. The server default will be set by the last player to adjust it. Individual vehicle settings should persist for the rest of that game until the server is restarted; after that, the default is applied to all. A better system with permissions and a proper GUI menu is needed.

If you are having issues with a vehicle not loading pallets at all, check a few things:

If you do not see a loading zone with the debug display (shift-ctrl-F12), the entry for that vehicle is likely corrupted in your mod settings file. Try deleting the file completely or look for the vehicle you are having trouble with and delete that entry.
There is an issue saving configurations when the game installation path contains wide characters (unicode/non-ascii), such as Russian or Chinese characters. This can cause loading volume not to show up at all. The cause is not fully understood, but a solution will be worked out.
It is also possible that you simply do not have the trailer selected/active in the game. Press "G" to cycle through the selected implement from your tractor/truck.

SUMMARY:
Single player works as it should for BALES, PALLETS, and BIG-BAGS.
Multiplayer loads without crashing so far, but only basic testing has been done. USE AT YOUR OWN RISK.
Any new vehicles will get autoload after purchasing in the shop (see below).
Any valid vehicles in a savegame will load settings if available.

NEW FEATURES:
All pallets, big-bags, and bales supported by default.
Automatic detection of trailer loading zones (in shop).
UI to adjust the size of the loading zone in the shop before purchase.
No external configuration files required!!

TO CONFIGURE LOADING ZONES:
Use middle mouse click in the shop to activate editing.
Right-click drag to move individual faces.
ALT-right-click drag to move opposing faces (use this for width).
SHIFT-right-click drag to move the whole zone.
CTRL with any of the above for fine control.
SHIFT-CTRL middle mouse click to auto-calculate the zone from scratch (if you mess up).
Configuration can be edited in mod settings XML (if you know what you are doing).

PLANNED FEATURES:
Menu for global settings (in shop).
Set vehicle options in the shop before purchase.
Bale collection mode (already works with XML edit).
Log trailers (can be configured, but do not load anything yet).
Multiplayer synchronization of ALL settings.
Show debugging display in multiplayer.
Custom key bindings.

KNOWN ISSUES:
Existing trailers in a savegame will not get autoload added (until restart with valid settings).
Object positions slow to update in multiplayer.
Trigger detection of objects is poor in multiplayer (it helps to move them).

Comments:


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  • FishBacker03

    05 Dec 2024

    Excited for future updates with vehicle options in the shop!

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  • EpicSkater18

    05 Dec 2024

    Thanks for all your hard work on the update! New features like larger loading zones make a noticeable difference. Your dedication keep the game exciting and I'm looking forward to seeing more improvements!

    React

  • Atlas87

    05 Dec 2024

    Are there preferences for trailer selection settings? Config options could help.

    React

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