Mod-Network is recieving some updates. Thank you for your patiences ;)
Tim4424
30.60 KB
Good morning,
V1.0.0.0
Grass has now been integrated correctly.
Different plant densities depending on the system.
Wheat, barley, oats, and rapeseed can now be handled in early growth stages.
Adjusted height of some plants.
I have implemented stubble destruction for a few crops here:
- Corn
- Sunflowers
- Grass
- Wheat
- Barley
- Oats
- Soybeans
- Rapeseed
- Millet
In multiplayer, both players must have the files active and/or the texture must be installed in the map.
Help with installation:
1. Unpack the file.
2. Select between "high" and "low", depending on the system. "High" requires more power!
3. Find a directory for your foliage:
Farming Simulator 25\data\foliage
(Where you installed the game)
4. Drag the extracted XML files into the respective foliage folders and replace them.
Have fun with it!
There is support available here:
Comments:
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Farmer1206
29 Dec 2024
i have no clue how to change the data it wont let me
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NotFoob123
02 Dec 2024
I shared it with my friends! Great job!
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brayden.p ????? ??? ????
01 Dec 2024
I once switched to using this mod when reworking my harvest layout, and it really transformed my fields. The early destruction made a big difference, especially for corn and soybeans. I do appreciate how the chart guy made carrier plant increases more manageable! Just wish the transition was a bit smoother in FPS drop days; maybe efficiency mask-building adaptations would help preserve frame rates. It's a nifty addition so far!
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Galen Ray
01 Dec 2024
Really enjoyable mod!\Post-harvest patterns now add realism to crops.
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EmergencyGamer
30 Nov 2024
Really enjoying the stubble destruction feature. It adds a nice touch to my farming!
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