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AutoDrive Addon V1.0.0.1 fs25-mods

bibifr

104.07 KB

AutoDrive Addon V1.0.0.1
AutoDrive Addon V1.0.0.1
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Description:

Addon for AutoDrive: it modifies some of AutoDrive's behaviors without altering the core AutoDrive mod. Only AutoDrive is required. Features: - Weighbridge: When driving over a weighbridge, AutoDrive centers all wheels of the vehicle combination on it, stops for 5 seconds, and displays a small window with product, load, and total weight. This also works when you stop on it manually (3 seconds). With AutoSwitch, each weighing is logged (Right Ctrl + R). - Empty silo: During loading, if the trailer already contains something and nothing more enters for 30 seconds, AutoDrive leaves with what it has. - Rear implement: When starting the game, each tractor automatically selects the attached implement behind it. - Engine-off lights: When AutoDrive switches off the engine, the standard headlights stay on only if they were already on (during the day, everything remains off); work lights, high beams, beacons, and turn signals are turned off and restored when the engine is restarted. - Engine shutdown: Settings > AutoDrive Addon, idle time before AutoDrive switches off the engine (Never, 10 sec, 30 sec, 1 min, 2 min, 5 min). Settings are saved in modSettings/FS25_AutoDriveAddon/settings.xml. Multiplayer supported. Required mod: AutoDrive. Optional: AutoSwitch. V1.0.0.1 - Weighbridge (centered stop, weighing window, AutoSwitch register) - Empty silo (restarts after 30 seconds without filling) - Rear implement selected at game start - Lights with engine off: standard headlights remain on only if they were already on - Realistic Mechanical Systems is no longer required; only AutoDrive is needed. Required mods: - Autodrive - AutoSwitch

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