zasty chalk
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See what's working in your fields from afar, day and night. In the base game, vehicles disappear at a fixed distance set inside each model (usually 300-500 m), regardless of your graphics settings. At night, it's even more noticeable: other vehicles only use a limited set of lights, and their ground lighting fades out early. Far Sight enhances this for vehicles only: Tractors, combines, and implements remain visible up to 3 times farther (max 1500 m) Headlights and beacons stay illuminated at greater distances Work and road lights light up the ground up to 500 m Vehicles with lights on use their full set of lights, similar to the one you drive (up to 300 m) Light on performance: Only vehicles are affected, the map remains unchanged Small details (bolts, hoses) retain their normal visibility range Indicators, reverse lights, license plates, and interior lights are unaffected Controls: Ctrl+Shift+V: toggle on/off to compare Ctrl+Shift+J: generate a light report in log.txt (for bug reports) Settings: modSettings/FS25_FarSight.xml Visual enhancement only, compatible with single player and multiplayer.
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