Melrose
27.87 MB
After a combine harvests wheat, barley, or oats, a stripe of volunteer grain appears behind it, just like in real life. The following month, it shows up as young green wheat along the path of each combine pass, and continues growing until you deal with it. Volunteer crops also grow in previous crops such as sugarbeet and maize, which need to be sprayed off—this replaces the normal weed system. Volunteers only come from combines harvesting wheat, barley, and oats. Stubble remains untouched. - They appear at the start of the next in-game month as a smooth line following the combine's path. - They grow from small to large (wheat by default). - Spray them with any standard herbicide. They stay green for a day, then turn golden yellow, and disappear two months later. - Cultivating, ploughing, or sowing removes them immediately. - Normal weeds cannot grow on wheat, barley, or oat stubble, so only volunteers appear there. If you enable the game's Weeds setting, normal weeds will still appear elsewhere and can be sprayed off the same way. - Volunteer data is saved with your savegame. **IMPORTANT:** For volunteers to resemble wheat, the map's weed layer must be drawn as wheat. On maps using the standard weed appearance, the mod still works, but volunteers will look like ordinary weeds and the yellow sprayed appearance will be missing. Refer to the setup guide included with the mod for instructions on preparing any map, which takes just a few minutes. **To INSTALL:** 1. Place the FS25_VolunteerCrops in the zipped file into your mod folder. 2. Add the weeds folder to the map you want to edit; include a foliage folder if needed. 3. Add Weed.xml (from the downloaded zip) to your map's config file. 4. Edit your map's i3d file to point to the Weeds folder using Notepad. For example, Witcombe would become <File fileId="297" filename="textures/foliage/weed/weed.xml"/> 5. In map.xml, set the path to the weed.xml file, e.g., <weed filename="map/config/weed.xml" /> (ensure the correct path for the weed.grle file). If you encounter any issues, let me know. The goal is to add realism.
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