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[Blender Add-on] Texture-Bake-Machine V1.0.0.2 fs25-mods

Maddog Design & Djain

1.34 MB

[Blender Add-on] Texture-Bake-Machine V1.0.0.2
[Blender Add-on] Texture-Bake-Machine V1.0.0.2 [Blender Add-on] Texture-Bake-Machine V1.0.0.2 [Blender Add-on] Texture-Bake-Machine V1.0.0.2 [Blender Add-on] Texture-Bake-Machine V1.0.0.2 [Blender Add-on] Texture-Bake-Machine V1.0.0.2
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Description:

A Blender addon designed for preparing and packing texture maps for GIANTS Farming Simulator 25 workflows. It streamlines recurring channel packing and texture atlas tasks into a compact Blender sidebar tool. Compatible with Blender versions 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS. Features - Building Shader mMask creation - Vehicle Shader vMask creation - Custom Specular channel packing - Automatic Ambient Occlusion baking - Texture Array and Atlas creation - Native Blender progress display - Automatic and customizable PNG export naming - Interface available in English with German translation - Read-only detection of official GIANTS shader files - Channel packing including mMask and vMask - Color coding: Red for Wear/Gloss, Green for Ambient Occlusion, Blue for Dirt - Alpha channel options for additional channels - Custom Specular: Red for Gloss, Green for Ambient Occlusion, Blue for Metallic - Compatibility tested with Blender 4.0.2, 4.5.9 LTS, 5.1.2, and 5.2.1 LTS Version 1.0.0.2 extends the FS25 Texture Bake Machine with the new "I3D Export" profile. Supports BuildingShader, placeableShader, and vehicleShader, including variations like "None" and "customParallax" for buildings. Existing mMask, Height, and vMask textures can be used to match the selected shader. Export is done via the official GIANTS I3D Exporter. The texture atlas now supports two to four source textures, with automatic size adjustment. Textures 1 and 2 are mandatory; textures 3 and 4 can be enabled individually. Documentation and images have been updated in both German and English. The download archive includes README files, an image folder, and the GPL 3.0 license.

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