Lobo47
109.09 KB
AI field workers can operate both forward and reverse at the maximum speed available from the current machine. Turns are executed with a controlled and smooth speed profile. Stopping and row-end behaviors are managed by the base game. Player-driven vehicles can optionally bypass implement working-speed limits up to the vehicle’s maximum speed. Both features are disabled by default and can be configured independently for each vehicle. Hotkeys: - Toggle AI dynamic speed: Left Alt + 8 - Toggle player implement-speed override: Left Alt + 9 Controller users can assign both actions in the Controls menu.
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