zasty chalk
35.14 KB
Take real control of your tractor’s traction — engage 4WD, lock the differential, and let the system react to actual wheel slip, not just a keybind. This mod adds a fully switchable 4×4 traction system to compatible vehicles (tractors, trucks, harvesters, cars): engage/disengage the front axle on demand, and toggle a differential lock that trades turning radius for raw grip in mud, snow, or heavy pulls. **Features** - Real rear-wheel slip detection — the automatic modes react to actual wheel slip physics, not just speed - Four drive modes, assigned per vehicle out of the box: - Manual — you’re always in control - Semi-auto — engages on real slip, manual override always available - Auto — same logic, tuned for vehicles with factory-automatic 4WD (CVT/IVT drivetrains) - Smart — Fendt-style continuous, proportional engagement (no hard on/off) - Native tire pressure simulation on engagement — no dependency on any other mod - On-screen HUD with live status, adjustable position from the in-game Settings menu - Zero XML edits to any vehicle — the system injects itself into every compatible vehicle automatically **V1.2.0.0** - MULTIPLAYER (tested on a real dedicated server): - Differential detection on dedicated servers fixed; it previously always failed on the client side - Toggling 4×4 (Ctrl+J) now synchronizes correctly between the server and clients - Manual differential lock (Ctrl+K) now synchronizes correctly between the server and clients - Automatic modes (auto/semiauto/smart) are calculated by the server and synchronized with all clients - A player joining in the middle of a session immediately receives the correct state of every vehicle **REALISM:** - Ctrl+K (manual differential lock) respects a speed limit for engagement — it only locks when stationary or moving slowly, just like in a real transfer case **GENERAL:** - Internal diagnostic code removed - Documentation and store description reorganized
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